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发表于 2017-3-30 21:15:49
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Question: Removal of stealth fire. It’s safe to say that this is a decision that has been very hotly contested, and I will try not to repeat any points that (to my knowledge) have already been answered. To my mind, stealth fire in general was troubling only in very specific situations and most ships had to make tradeoffs for this ability. IJN DDs (barring Akizuki) have awful DPM, not making their stealth firing too much of a problem. USN DDs have it slightly better, but at the ranges they can stealth fire at, their low shell velocity leads to enormous lead times, making hitting anything but the largest and slowest battleships consistently near-impossible. Russian destroyers had their post-fire detection bloom nerfed specifically to make stealth-firing more difficult (excepting Gremyashchy) and the German destroyers infamously had such a change made to them pre-emptively. So, that leaves the number of the worst abusers of stealth fire at 4, unless I missed some: Zao, Blyskawica, Gremyashchy, Akizuki. What was the thought behind removing stealth fire globally rather than nerfing these specific ships?
之前该问的都问过了,我就想说zao,闪电,雷鸣,秋月怎么办。
Answer: Because we were not going to nerf a specific ship, rather to exclude the mechanics, which in our opinion, is bad for the game in general. P.S. There were also some very hotly contested topics before, like RPF, bad skill tree, UK cruisers and German BBs being bad, etc. Sometimes, players concerns prove to be justified, sometimes – not. Not everything we say is always right. Not everything Redditors/hardcore players say is always right. However, the decision and, what’s important, the responsibility, will be ours.
我们不是削弱这几条船,而是删除一个不健康的机制。之前还探讨过的雷达定位,新舰长技能,英巡和德战是垃圾。有时候玩家说的对,不过有时候也不对。那些贴吧大神和高玩说的也不一定对。我们的游戏我们说了算。 |
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