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22号的Q&A:WOT里即将出现的画质革命2013

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发表于 2013-9-22 14:33:44 | 显示全部楼层 |阅读模式
  - it’s not possible to transfer WoWp maps to WoT, as both are made differently

  毛子表示不可能把战姬世界的地图直接搬到WOT的,因为它们之间并不相同

  - regarding the maps, SerB states that if they tried to convert a map from WoWp to WoT, the amount of work would be the same as if they did the map from scratch

  SerB:嘛,其实将一张战姬世界的地图移植到WOT上面所需的工作量不比制作一张新地图要少

  - it’s too early to tell how much will the computer demands of WoT rise in connection with the introduction of improved graphics

  嘛,现在讨论图像性能的提高对电脑配置的要求还为时尚早

  - Gvozdika will not be implemented into WoT

  当然,2S1自行火炮是不会出现在游戏中的

  - for now, the player map disabling for random battles will not be implemented

  现在,玩家还不能在随机模式下Ban掉自己不喜欢的地图

  - Japanese Type 89 (I-Go) medium tank is kept for the heavy Japanese branch, but SerB states the branch has an issue with missing tanks on mid tiers (nothing was found yet)

  日系的89式重型坦克出现在HT线上,不过毛子表示这条线还有几辆”失踪“的车子

  - the WoWp suffers from mass packet loss issues too. It’s being fixed

  战姬世界也饱受丢包的困扰,目前毛子正在修复中

  - there is no difference in dynamic (acceleration) in case a tank stops manually (key “S”) and in case a tank is stopped by spacebar (“move and shoot”), no difference will be added

  其实啊,按下S键停车和按下空格键停车所需的时间是一样的,而且毛子也不打算做出什么改变

  - multicure support? SerB: “I said it many times, there already is such a thing”

  说好的多核支持呢???SerB:Baka!バカ! ⑨! 笨蛋!我说过很多遍了,我们的游戏已经支持多核了,哼!

  – later, Storm explains more:“The game already uses multicore support, it uses two cores. According to the statistics we collected, roughly 70 percent of all players have a processor with one or two cores. Cores 3 and 4 will be used, when we introduce client physics. By the way, this doesn’t reduce the importance of the video card. For example when I switched Nvidia 550Ti for 660Ti at home, I had the possibility to play on higher settings with the same performance”

  随后,Storm进行了解释: 我们已经支持多核了,现在还是双核。据统计,大概有70%的玩家用的是单核或者双核处理器。以后会支持3核,4核的————大概和Havok引擎一同出现。————顺便说一句,这可不表示WOT对显卡的要求降低了,如果你用爆破鬼才黄仁勋出品的大炸弹550Ti或者660Ti的话,你可以得到更好的画面效果(当然,你直接上四路泰坦或者4块690Sli,那就效果更好了,不过,记住,要用红星R500电源(斜眼))

  - Q: “Why did you remove the log from T-34-3? T-54 and Type 59 have it” A: “Lack of forest”

  毛子,你为何不把343,54,59上面的那根圆木移走呢? 嗯,因为,因为,森林太缺乏了啊

  - the fact WT E-100 has gun in the back is tied to the weight distribution

  之所以E-100武器搬运车的主炮在车子后面,是因为重量分配的问题

  - STB-1 won’t have adjustable hydraulic suspension,

  游戏中的STB-1可没有可调节液压悬挂

 楼主| 发表于 2013-9-22 14:36:40 | 显示全部楼层
  - it’s possible to shoot an enemy tank so that the shell passes thru one armor, flies inside, penetrates another armor and destroys an external module from the inside (tracks)

  从理论上来说,一发炮弹有可能把车子打个对穿,然后把另一面的零件(比如履带)击毁

  - for now it is not known what Nvidia videocard will work best with the improved graphics, WG is still te♂sting options

  马上,WOT就要迎来画质革命了;A卡和N卡究竟哪一个表现更好一些呢?目前尚不清楚,WG还在测试

  - according to Storm, it’s “not necessery” to ban the noobmeter (XVM)

  Storm:我们可不会把什么战斗力插件(XVM)给和谐掉的

  - according to Storm, the attitude of many players towards asian maps is negative

  Storm:看起来大家对亚洲地图不是很满意啊

  - the new map that will come in 8.9 “appears nice”, it will be an American map with mines (SS: as in, coal mines, not exploding mines)

  新地图将会在8.9出现,这张图是北美的一个煤矿

  - Q: “Will there be more changes in 9.0 than in 8.8?” A: “First we have to release the 8.9. You never know what happens in production – some features might be shifted to later patches”

  9.0会不会带来比8.8更大的变化? SerB:首先,我们得更新8.9,你永远也不知道在制作时会发生什么——————某些改动可能会跳票

  - the devs considered the option to not allow teamkills/teamdamage altogether, but decided not to do it

  毛子曾经打算设定一个”关闭队友伤害”的设定,不过最终放弃了

  - after the Japanese tree, the EU tree will be implemented

  日系车出来之后,就出欧洲车

  - EU tree is not being worked on yet

  其实欧洲车还没做呢

  - it’s not yet decided how the EU crews will work

  欧洲系车组如何设定,这个问题毛子似乎还没讨论出来

  - the stock vehicle could be for example Fiat 3000, or Strv m/21-29

  欧洲系的新手拖拉机可能是菲亚特3000或者Strvm/21-29

  - it’s possible that the WoWp solution that reduced the load on the processor (shifting it to graphic card) might be debugged and used for WoT too

  战姬世界用来减少处理器负担的方法可能经过处理后被用在WOT上面

  - PC WoT won’t implement the gun barrel into the sniper mode like the Xbox version has

  就像XBox版WOY一样,PC版WOT也不会再狙击模式下显示炮管

  - there will be no auction in WG projects

  WG游戏中是不会有拍卖行这一设定的

  - SerB states that there were some “little things” taken from the player suggestion forum section, doesn’t remember which ones

  SerB:论坛上还是有一些玩家提出有建设性的提议,不过我不记得了

  - client physics will strongly increase the load on the computer, but it will be possible to switch it off

  客户端物理特效将增加电脑的负担,不过,你可以把它关掉

  - historical background and real place photos will not be shown during historical battles map load

  在历史模式的地图载入过程中,不会显示历史背景和真实照片(差评)

  - crew modelswill not be introduced into WoT, not even with the improved graphics

  WOT是不会搞什么车组模型的,即使画质升级了也不会

  - the FPS drop on mobile graphic cards is being investigated

  毛子正在研究移动显卡出现FPS值降低的问题

  - tier 9 medium tank shells too expensive? “Don’t play tier 9 medium tanks”

  ⑨级MT的炮弹费似乎很贵!吃我六字真言啦!!!

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