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9号你问我答:猎鼠横空出世 SerB的KV5

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发表于 2013-5-10 13:22:04 | 显示全部楼层 |阅读模式
  - combat chat after your vehicle is destroyed won't be disabled for you in the future

  反正呢,挂掉的玩家依然能在战场上发言,这个设定会一直有的,不会取消掉

  - there will be premium light tanks of tier 4 and above in the future

  新卫星:4级或者更高级的金币LT

  - gold shells won't be limited to 30 percent of carried ammo because "it's not needed"

  毛子觉得没必要设置什么金币弹携带上限

  - SerB still likes to play WoT for fun, not just as work

  SerB觉得WOT只是游戏而已,不要把它当一个事业或者任务来对待

  - even though Object 268 is based on IS-8, the hulls look different because they were different in real life (Wargaming did measure it in Kubinka):

  虽说268是-8的地盘,但他们还是有差别。

  -credit to gold transfers and premium tanks for credits won't be implemented

  什么,你想要银币换金币,想要银币买金币车??? 嗯,等柯南了完结再说吧

  - air itself is not modelled in game (no air resistance etc.)

  游戏中的空气是没有实体的(不存在空气阻力)

  - according to devs, it's possible to implement that when you sell a tank, the shells are not sold by default - possible, but not needed

  据毛子说,以后卖车的时候不会把车上的炮弹一并卖掉————不过仅仅只是“可能”而已——而且毛子也觉的没这个必要

  - post-battle chat won't be implemented for now, because players would only insult each other after battle

  战斗结束后,大家各回各家,毛子不会给大家聊天的时间的————因为毛子不希望大家互喷。

 楼主| 发表于 2013-5-10 13:22:58 | 显示全部楼层
  - daytime battle changes (dusk/night battles) and weather effects are already developed for quite some time, but they won't be implemented until the effect are optimized

  昼夜变化效果,以及天气变化效果肯定会出现的,不过呢,这些都是特效优化以后的事了

  - regarding the changed arty statistics in 0.8.6: statistics will always stay on the same vehicle

  有关火炮战绩8.6的变化:同一辆车的战绩不变

  - eventually, armored screens (spaced armor) will work specifically against HEAT shells

  间隙装甲能有效对抗Heat

  - thick mudguards do count as armor - thin don't

  小提示:厚的挡泥板可以视为装甲————当然了,薄的就算了

  - SU-122-44 disadvantages? "Accuracy and aim time"

  毛子,Su-122-44的缺点捏?? “蛋疼的精度和缩圈”

  - apparently, closed maps (as inside buildings) are not planned

  很显然,毛子不打算搞封闭性地图(建筑物内部)

  - Japanese tank branch will also get post-war tanks (SS: STA, STB...)

  显然,日系依然有战后车(SB粪青退散,ICBM)

  - JapaneseType 60SPG will most likely not appear

  日系的的60式自行火炮很可能不会出场

  - Panzerjäger 35R? "If we decide to implement it, I will tell"

  毛子,有35(R)反坦克歼击车么?? 嘛,如果我们打算出的话,我会告诉你的(经典敷衍句式)

 楼主| 发表于 2013-5-10 13:24:18 | 显示全部楼层
  - tanks in night battles will use night vision equipment , it will most likely be added as optional equipment, but for more details it's too early to tell

  坦克在夜战中会使用一些夜战装备,以后的游戏中也会体现这一点,不过现在透露细节为时尚早

  - smokescreens will be implemented after the effects are optimized

  烟雾效果将会在特效优化完毕之后出现

  - to put the Marder I (French FCM T3 TD) to French branch was basically a Wargaming economy decision

  处于经(pian)济(qian)的考虑,毛子把黄鼠狼1(Fcm 3级的金币TD)弄到了法系

  - the idea to implement German voices for German crews, Russian for Russian crews etc. has not been scrapped, but for various reasons it got delayed, the problem with it is according to SerB the "size of the client"

  让每个国家的车组说本国语言的计划并未被放弃,不过由于种种原因,这个计划被延后了。问题在于SerB觉得这样会使得客户端太大了

  - it's possible tanks will get new modules for research, SerB is considering making various hull versions researchable

  很多车子都可能增加新的零件,SerB甚至觉得能够让玩家自己研发改进型车体(不只是换炮,换炮塔而已)

  - archives are being searched for possible EU vehicles already

  制作欧洲联合线所需的文档都已准备好了

  - tier 9 premium tanks won't be implemented

  ⑨级金币车,纯属天方夜谭

  - when making maps, WG uses free-to-use map tools, such as Google Maps

  事实上,毛子使用诸如Google地球这类的免费地图软件来制作地图的

  - paid server without arty won't be implemented

  什么,想要没有火炮的服务器,没门

  - WG won't let you keep the "Berlin" hangar forever

  WG不会让你永久拥有“柏林”车库的(好像是搞活动时的车库)

 楼主| 发表于 2013-5-10 13:25:35 | 显示全部楼层
  - on his KV-5, SerB uses BIA and repair skills and takes 10 gold shells with him to randoms, he likes to play it and he likes to farm

  SerB的KV-5学了机油连,修理,而且带了10发金币弹——————SerB觉得这样打钱娱乐两不误

  - when you survive a battle, your amount of remaining HP has no influence on bonus XP/credits

  当你在战场上幸存是,你的剩余血量不影响经验和银币的收益

  - in 0.8.6 it's possible arty prices will change

  顺便说一句,8.6的火炮价格会发生改变

  - SU-26 122mm gun removal? "Wait for official info"

  啥?毛子,你说要砍掉SU-26酱的122???“嗯,请等待官方通知”

  - Guns eating shells unhistorical? "Historically, the tip of the gun is far from the armor. Want realism? Join the army."

  毛子,你在搞笑么,炮弹打到炮管上,啥事也没有?? 毛子:“嗯,这是还原历史,毕竟炮的顶端还是离装甲有段距离的。对了,这位少年,你说想要更真实的游戏体验?? 参军好了!“(毛子有三宝:还原,平衡,参军好)

  - WG did encounter the Jagdmaus project in the archives

  在很坦克神的指引下,很偶然的,毛子在档案室得到了”猎鼠“的资料

  - devs traditionally don't want to touch the premium vehicles. Regarding the promo vehicles however - this rule is not set in stone as much

  毛子一般不怎么喜欢动金币车的,尤其是人气金币车————不过要知道,规矩是死的,人是活的,毛子是没节操的,Q&A什么的是用来忽悠的。(SerB:节操掉尽人清爽)

  - random battles last 7 minutes on average

  野队平均7分钟一局

  - player opinions (specifically from forums) are not taken into account when buffing/nerfing tanks, because "players want everything and then some"

  在平衡车子时,毛子一般不停玩家的建议————因为,玩家总是希望他的车子又能打又能抗又能跑”

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