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- Japanese tree in 2013, or in 2014? “When it’s done it’s done” (SS: current info is that it will come in early 2014, possibly January)
本子线或许会在2014年1月来临。
- ballistic trajectory angle is taken into account, when calculating penetration
计算穿深时,弹道角度也是包括在内
- maximum ballistic trajectory angle does not necesserily correspond to the maximum gun elevation angle, it can be higher sometimes (SS: when for example the vehicle is firing when standing on a slope)
弹道抛物线的最大值未必和炮的仰角一致,有时它可以变得更高,比如在斜坡上。
- apparently, WoWp has issues with memory even on very strong computers with 4 cores and 8 gigs of RAM (possibly due to with 32bit system)
战机世界在一些性能好的电脑上也会存在内存方面的问题,如4核8G内存*(或许是跟32位系统有关)
- SerB states that instead of cybersports, his preference would be to allocate the resources to Historical battles, but there are some serious issues with that, connected to the fact that some tanks are not as popular and others (SS: as in, noone will want to play a T-34, when facing a Tiger)
SerB更倾向于制作历史模式,而不是电竞,不过确实存在一些问题,有些车人们不喜欢去玩,比如你想开t34让虎式虐吗?
- developers considered the feature of adding some perk- or skill-bonuses, based on clan membership (it was decided not to do it, at least for now) (SS: as in, when the clan reaches some status, its members recieve bonuses for some ingame skills)
开发人员想过基于领土战玩家的额外技能奖励,比如在全体成员满足某些条件会有一些技能加成,但最后不了了之。
- Batchat 25t (despite its weight) won’t be turned into a tier 10 light tank
查迪伦25t不会变为十级LT
although generally too new for WoT – does fit the WoT frame, it won’t be however introduced for now (SS: as an Austrian vehicle, it might appear in EU tree)
- SK-105 Kürrasier –对于WOT来说有些过于先进,不过还是符合游戏原则的。暂时不会加入到游戏,但未来也许会。
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