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11号你问我答:8.7二测 两图攻防战移除

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发表于 2013-7-11 14:47:57 | 显示全部楼层 |阅读模式
  8.7明天2测,有以下变更:

  - Fixed the T-50-2 tank conversion error. Now the equipment from T-50-2 transferred to the depot and the remaining modules (turret, suspension) are sold by a purchasing price.

  - 修复了T-50-2的替换错误。现在T-50-2的配件转移到仓库,车体模块(炮塔,悬挂)会被原价出售。

  - Fixed some errors and mistakes on the “Belogorsk-19” and “Highway” maps.

  - 修正了"别洛戈尔斯克-19"和"高速公路"的一些错误。

  - Changed the icon in the Battle Score Panel for the Bishop SPG

  - 修改了主教火炮在战斗面板(Tab对阵列表)中的车辆图标。

  - Changed the price for the E-25 Premium TD. Now it costs 6700 gold.

  - 调整了E-25金币TD的售价,现在是6700金币。

  - Switched off the Assault mode on the Westfield and Malinovka maps.

  - "韦斯特菲尔德"和"马利诺夫卡"的攻防战被删掉了。

  - Corrected errors in the ‘Sniper’ and ‘Lucky’ achievements receiving description.

  - 修正了"神炮手"和"幸运儿"徽章的描述。

  - Fixed collision-models of some buildings and object.

  - 修正了一些建筑物和物体的碰撞模型。

  - Reworked voiceovers. Some of the game actions received new voiceover texts. Now the sounding of the events will become more vivid. Also reworked the “radio effect”.

  - 重制了配音。有些情况有了新的配音,现在听起来会更生动,也重制了"电台效果"。

 楼主| 发表于 2013-7-11 14:49:57 | 显示全部楼层
  Q&A:

  - for now, there are no plans to introduce wheel-cum-track mechanism itself

  - 目前,没有推出轮式车辆的打算

  - there actually was a Soviet artillery vehicle with autoloader, it was a competitor to the Msta design, but it won’t be implemented to the game (SS: too new I believe)

  - 苏联确实有装备自动输弹机的火炮,它由Msta的竞争对手设计,但它是不会被加入到游戏中的,洗洗睡。(SS:我想它太近代了)

  - the historical documents about the MT-25 mentioned a mysterious 47mm gun. There is no such gun on the ingame MT-25, as SerB thinks it’d definitely a typo, the drawings clearly show (specify) a 45mm gun, Soviets didn’t have ny native 47mm guns and trophy 47mm guns were not available in sufficient amounts

  - 历史资料提到MT-25有一门神秘的47mm炮。游戏中没有这门炮,SerB相信这是一个打印错误,图片中显示的是45mm炮,苏联也没有自产的47mm炮,47mm试制型的数量也不足(用来装备MT-25)。

  - the problem with the wheeled vehicles in WoT was the turning mechanism. Developers were working on one Havok option apparently (“pushing” static objects namely trucks) and “accidentally” made a mechanism allowing the implementation of wheeled vehicles

  - 关于WoT中的轮式车辆的传动系统。开发者在Havok物理引擎的选项上似乎("推"静态对象--即货车)"不小心"做了允许轮式车辆出现的机制。

  - Q: “Mines, encounter the upper spawn is closer to the target base!” A: “How terrible…”

  "湖边的角逐,夺旗战--上方出身的离旗点比下方近!" Serb:“爱玩玩,不玩滚”

  - no plans to introduce consumables, that would increase crew gained XP (2x, 3x), but the developers are thinking of another, yet undisclosed, option

  - 没有计划推出可以BUFF(2x,3x)车组经验的消耗品,但是开发人员正在考虑一个其他的,还未公开的消耗品。

  - Havok will bring more features to the game than previously announced (SS: which was turrets getting ripped by explosions, parts of tanks flying off, realistic detracks, destructable objects and houses), SerB will even demonstrate, but later

  - Havok物理引擎将来会带来更多的功能(SS:如之前提到过的:炮塔被炸飞,坦克的一部分被炸飞,履带轨迹,摧毁物体和房子),SerB以后会展示这些功能。

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