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13号的你问我答:金币弹不会移除重做

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发表于 2013-6-13 13:06:54 | 显示全部楼层 |阅读模式
  - for now, different destructibility of objects (depending on whether they are hit by an AP or HE shell) is not planned

  由AP或者HE来决定该物体是否可以被击穿,暂时还没有这个计划。

  - in arty aim mode, the distance to target is measured as “the length of horizontal trajectory projection”

  在火炮瞄准模式下,距离是由炮弹抛物线的水平距离来测量的

  - apparently, there is an upcoming Russian law, that (under some circumstances) bans pro-gay propaganda (SS: at least that’s how I understood it, didn’t really bother with finding out more). In connection with that SerB states that it’s not their business to deal with clans, that have pro-gay names and tells players to sort this out with Support

  毛子那里准备出台一个禁止”同志“的条例,屏蔽掉一些与此相关的内容,如果一些工会的名字太暧昧,也需要修改一下

  - the conditions for roaming won’t be disclosed for now

  暂时不会披露与“跨服”有关的信息

  - the repair speed of a tank doesn’t depend on the number of the crew, but on the average crew repair skill (SS: in other words, tanks with 4 crewmembers with 100 percent repair skill don’t repair faster than tanks with 5 crewmembers and 100 percent repair skill)

  修复时间和成员多少无关,只是受到承租平均技能的影响。

  - armor thickness doesn’t directly affect the chance of crewmembers being knocked out by splash, only indirectly

  装甲厚度不会直接影响车组成员的溅射伤害、只是非直接的。

  - wheeled armored vehicles won’t be added in forseeable future

  轮式装甲车不会加入游戏

  - no 4th equipment/consumable slot will be added

  没有第四个配件/补给位置

 楼主| 发表于 2013-6-13 13:08:17 | 显示全部楼层
  - FCM50t profitability apparently won’t increase (“Profit will increase when you start playing better. You are not buying automatic earnings, but a possibility to earn in a successful game.”)

  FCM50t收益不会增加。

  - less played branches won’t get buffed apparently (SS: not sure with translation here, it can be interpreted in several ways)

  玩的少的车辆分支不会得到加强的

  - SerB doesn’t understand, why Storm made the fact that the TD’s have reduced XP coefficient public, according to him, XP- and credit-making issues are not made public in general.

  SerB无法理解为什么Storm披露了TD 经验的减少,按理说,这些都是需要保密的

  - Q: “Dear SerB, a clan renamed itself to “Conscience of goddamn SerB”, will you report them?” A: “Why? That nick makes no sense anyway, I have no conscience.”

  Q:亲爱的SerB,一个工会把他们的名字改为:没有节操的SerB,对此,你将会封掉他们的ID吗?

  A:为什么要那么做?进小黑屋也没有什么意义,更何况,我本来就是一个没节操的人,怕别人说我早就自爆了!

  - Storm states that the increase of arty tier by 2 will somewhat compensate the increased XP gained by dealing damage with arties in 0.8.6

  Storm指出,火炮级别提升2个等级,大致抵消了新版火炮经验的增加

  - more realistic ricochets (currently, the ricocheting shell can damage only the tank it ricocheted from) won’t happen anytime soon because the developers want to reduce the server load as much as possible

  更真实的跳蛋机制近期不会有了,那样的话会加重服务器的负担

  - SerB states that new maps are comfortable enough to play on all types of vehicles

  SerB指出,新图适合所有类型的车辆

  - apparently, other less popular equipment, such as CO2 tanks and wet ammo rack will also be reworked like the spall liner was. The spall liner however was specifically reworked in connection with the artillery.

  一些冷门配件,比如CO2和水套之类的都会想内衬一样重做.不过内衬的修改完全和火炮有关系

 楼主| 发表于 2013-6-13 13:09:26 | 显示全部楼层
  - gold shells in general won’t be removed

  金币弹不会重做

  - it’s too early to talk about 112′s characteristícs, because it hasn’t been properly te sted yet

  都还没正式更新,就研究112的性能,为时过早啊、

  - dynamic characteristics of the tank (affected by crew and equipment) will be implemented

  车库内车辆信息的动态显示(随着配件成员的变化而变化)一定会加入的

  - gun module damage won’t be disclosed

  炮的伤害模块不会公布

  - detailed collision model (with armor thickness etc.) will be implemented into the hangar, internal modules location indicator in hangar won’t be implemented however, specific values about what distance the vehicle is spotted on also won’t be implemented

  详细的碰撞模型、装甲厚度之类的信息会被加入到车库中的,但内部车组成员的位置、车辆被发现距离不会有。

  - it’s possible the E-100 turret was moved more than necessary (and historical), Storm will investigate

  Storm会调查E100的炮塔可能前移的有点多。(不符合历史)

  - current TD XP gain penalty does mean the TD crews level up slower

  目前TD经验收益减少意味着成员也是难练了

  - apparently, Soviet T-24 medium tank will appear in the game as a regular vehicle, part of another Soviet branch

  S系T-24MT会作为普通车加入到另外一条S系分支的。

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