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星际2暴雪官方论坛最新FAQ(附原文)

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发表于 2009-2-19 19:34:33 | 显示全部楼层 |阅读模式
       万众期待的星际争霸2在2007年5月19日向全世界发布,暴雪也在其官方网站上公布了星际争霸2的FAQ,偶游在线第一时间为您带来星际争霸2FAQ的中文版本。近日,在暴雪的官方论坛里暴雪的工作人员也就网友们提出的一些问题作出了解答,让我们一起来看看星际争霸2暴雪官方论坛最新FAQ。
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Q:这是什么? 看上去像是一种运输飞船?
A:这个其实是Terran兵营的一个用于升级的附属建筑。
Q:一些mod和地图作者想知道SC2是使用什么语言编成的.
A:StarCraft II的作者们使用的是一种新的脚本语言,它基于C语言,并且在其中加入一些游戏所需要的特殊的参数。. 当然了,对于大多数的玩家,我们设计了更好的地图编辑器以及触发编辑器,能够让初学者能够不用学习复杂的系统语言就可以使用。这一工作仍在继续进行中,我们会随着进度放出更多这个SC2世界编辑器的消息。
Q:有些玩家指出指示核弹的激光点明显比原来游戏中的大很多而且更易于发现,那么这是一个已经确定下来的细节吗?如果是那么是否是准备让即将来袭的核弹更容易被发现呢?
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A:在核弹施放者的游戏画面中指示核弹的激光点是这样的,而在其他玩家的画面中,激光点仍然会像经典的StarCraft中一样。
Q:神族母舰的Time Distortion技能看上去并不是能够阻挡所有的攻击,那么这项技能具体能够阻挡什么样的攻击呢?
A:尽管在演示动画中只有导弹的效果非常明显,但是神族母舰的Time-Slowing确实能够对付所有种类的攻击。
Q:关于神族母舰的平衡性?
A:在演示动画中,我们使用了很多单位的技能。在动画中,神族母舰看上去坚不可摧并且拥有很多能量是因为我们需要充分展示它的特殊能力,而要做到这样,在普通情况下是不可能的。事实上,游戏的演示动画并没有说明游戏的平衡性最后会是怎样的,它事实上只是一个演示各种单位的游戏视频而不是一场SC2的比赛。
Q:游戏速度方面?

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A:事实上在BWI中的演示动画里游戏速度上被设置为Normal以方便演示的进行而不是通常的faster。
原文:
----- Starcraft 2 Question & Answer -----
Of course joining a community without bringing anything would be quite rude, thus with all the recent Starcraft 2 hype around, I figure you guys would like to get a few more answers to questions from the demo trailer?
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What is this: http://temporal.pr0.pl/varia/SC2/ss1-hires.jpg - http://temporal.pr0.pl/varia/SC2/addon2.png ? It appears to be a drop ship of some type maybe, can we comment on this unit?
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The unit seen is a building add-on, and well be revealing more on the Terran building upgrades in the future. . v0 M% ~& m! P+ i/ ~% V

, q. w6 u3 b: t) ?2 R3 C( V7 oWhat type of scripting language is being used? Aspiring map/mod makers would like to know. http://www.battle.net/forums/thread.aspx?fn=sc-general&t=185268&p=1&#post185268 7 k  u' E: d( ~
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StarCraft IIs editor features a proprietary scripting language that is based largely on C with some special parameters specific to the game. Of course, for most users, they will have access to the more user friendly Trigger Editor which will allow beginner and intermediate map designers to make advanced maps without having to learn the particular details of the scripting language. Well release further information about the world editor as we move forward. * u4 [6 i2 [* }$ R+ D3 L" I& P1 N

: |" ^/ z$ K( i$ X, D4 CPlayers have pointed out that the nuke laser dot graphic showing their destination is quite a bit larger and more noticeable than the original games. Is this a finished graphic and are we intending to make incoming nukes easier to spot now?
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3 n, Q! ?% O2 V& R  N. hIn the announcement gameplay video the incoming nuke marker was shown as if launched by the player. To other players it will still be shown as a smaller dot very similar to the classic StarCraft nuke.
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The mothership time distortion doesn't seem to stop all incoming projectiles or fire, what exactly does it protect against? % T0 N: `" _% x2 k& f5 }- L, z
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The Mothership time-slowing ability is intended to deal with all types of incoming attacks, although only incoming missiles were shown prominently in the announcement gameplay video.
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Re: Game Balance
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The announcement gameplay video used more than a few tricks to show off each unit. The Mothership for instance was set to be indestructible for a good portion of the time it was on screen, as well as having additional energy so that we could display all of its special abilities in a shorter amount of time than would normally be possible. In addition to the multiple changes made just for the video, the gameplay in the video is not indicative at this time of what the final balance will be. The announcement gameplay video was showing off the game and units in the coolest way possible, and not necessarily in a way that would resemble an actual match. ( F% G! Q# b  t) y+ ?

; |& e& {/ f$ QRe: Game Speed - A9 n5 n0 x8 @5 i2 i% F, t( `
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As some of you may have seen in the developer panel held at the Worldwide Invitational after the announcement of StarCraft II, it was revealed that the gameplay in the announcement video was shown at Normal speed so that we could really showcase it and let everyone see the detail and work put into the game. There will still be the faster game speed settings many players are used to from the original game.
发表于 2009-2-22 09:11:27 | 显示全部楼层
都看不到图啊
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