风暴英雄裂空技能天赋预览,应该就是4月份首个新英雄了。下面就让我们一起来看看官方公布的新英雄裂空技能天赋如何,是否值得第一时间入手呢?  失眠症的症状? 失眠症专家在线- b+ }0 ]9 i" m( N' ]- _+ i& _
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> 技能 < 弹药装填(特质) 猎空可以一边移动一边进行普通攻击。激活后在0.75秒内重装所有弹药。当弹药为0后会自动装填。普通攻击会消耗弹药,并同时为 脉冲炸弹[R] 充能。你可以在1.25秒内攻击10次 (- 0 -) 闪现(Q) 快速移动到目标地点。3层充能,6秒充能CD。 近战攻击(W) 对单体敌人造成伤害,英雄单位优先。击中非英雄单位获得5层“脉冲炸弹”,击中英雄单位获得10层。 8秒CD 闪回(E) 回到3秒之前的位置。重装弹药并移除所有负面状态。施法期间具有1秒无敌时间。24秒CD。 大招:脉冲炸弹(R) 扔出一枚炸弹附着在第一位目标上。炸弹爆炸时对范围内目标造成伤害。如果爆炸时只对附着的目标造成伤害,则伤害翻倍。造成伤害时可以充能此技能。 每次使用消耗 100层 充能, 最多可以保持100层充能。 脉冲炸弹1级即可使用。在10级时,猎空可以选择下面三个天赋来升级脉冲炸弹。 粘性炸弹:范围半径提升50%,被击中的敌人减速60%,持续3秒。 量子事件:脉冲炸弹不再照成AOE伤害,但对单体目标造成相当于它最大攻击力15%的额外伤害。 脉冲弹药:脉冲炸弹的射程翻倍,并且对英雄的普通攻击获得的脉冲炸弹充能会提高50%。 > 天赋 < LEVEL 1 Pulse Strike: Increases Melee's Pulse Bomb charges from 10 to 15 against Heroes. 当W对英雄造成伤害是,获得的充能层数从10 增加到 15 Slipstream: Reduces Recall's cooldown by 4 seconds and increases the amount of time Recalled by 1 second. 减少E冷却4秒;并增加时光回溯的时长1秒 (回到4秒前的位置) Tracer Rounds: Your Basic Attacks reveal enemies for 4 seconds. 你的基础攻击使目标现形 4秒 LEVEL 4 Parting Gift: Recall leaves behind 3 bombs that deal 250 damage each to different targets. 闪回 E 时会丢下3枚炸弹,每枚对不同目标造成250点伤害 Is That a Health Pack?!: Increases Regeneration Globe and Healing Fountain healing by 100%. 治疗球 和 治疗之泉的治疗量提高100% (不明确是否只对生命值生效,感觉是) Untouchable: Takedowns increase your Basic Attack damage by 2% up to 30%. These bonuses are lost on death. 击杀会增加你基础攻击的伤害2%,最多30%。死亡时重置。 LEVEL 7 Jumper: Increases Blink's charges by 1. 闪烁 Q 层数增加1 Bullet Time: Basic Attacks lower the cooldown of Blink by 0.1 seconds. 基础攻击降低 闪烁 Q 的冷却时间 0.1s Spatial Echo: Using Recall grants 2 charges of Blink. 使用 闪回 E 时, 获得2层 闪烁 Q LEVEL 10 Sticky Bomb: Increases Pulse Bomb's radius by 50% and enemies hit are slowed by 60% for 3 seconds. Quantum Spike: Pulse Bomb deals an additional 10% of the primary target's maximum Health. Pulse Rounds: Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%. LEVEL 13 Bullet Spray: Increases Melee's radius by 50%, and causes it to damage all enemies in range. 近战攻击 W 半径增加50%,并对射程内所有敌人造成伤害 Ricochet: Your Basic Attacks have a 50% chance to hit another nearby enemy, prioritizing Heroes. 你的基础攻击有50%几率对附近另外一个敌人造成伤害,优先英雄。 Leeching Rounds: Your Basic Attacks against Heroes heal you for 20% of their damage dealt. 你对英雄造成的基础攻击会为你恢复相当于20%伤害的生命值 LEVEL 16 Sleight of Hand: Reduces Reload time by 50%. This equals 20% more damage per second. 装填 D 的时间降低50%; 相当于每秒多造成20%伤害 Focus Fire: If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 90 bonus damage. This is equal to 30% of the total magazine. 如果一梭子子弹全打在一个人身上,最后一发额外造成90点伤害;相当于一梭子伤害的30% Locked and Loaded: Reactivate Reload within the last 50% of its cast time to increase your Basic Attack damage by 35% for that magazine. 在装填时间最后50%时间内再激活 装填 D,会使你这一梭子的基础攻击伤害提高35%。 LEVEL 20 Get Stuffed!: Reduces Melee's cooldown by 3 seconds. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knocks the target away from you. 降低 近战攻击 W 冷却3秒; 对附着 脉冲炸弹 R 的目标使用 近战攻击 时,会立即引爆炸弹,并击退目标。 Total Recall: Recall also heals you equal to the amount of Health lost during that time. 闪回 E 也会恢复你在回溯期间失去的生命值 Composition B: If you successfully stick a Pulse bomb to an enemy Hero, you also drop another one at their feet that deals 50% damage and explodes slightly earlier. 如果成功将 脉冲炸弹 吸附在敌对英雄身上,你还会在目标脚下放置一枚炸弹。造成50%的伤害,爆炸时间略快于 脉冲炸弹
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