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14号Q&A:金币弹伤害有可能会被削弱!

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发表于 2014-1-14 13:18:22 | 显示全部楼层 |阅读模式
  - it’s “completely possible” that historical battles mode will bring battles that took place between 1945-1960 (with T-54, Patton etc.)

  完全有可能把1945-1960这期间发生的战斗加入到历史战里,比如有T54、巴顿等等。

  - for now, it’s not planned for small and medium stones to be destuctable

  暂时,还没有击毁中、小型石头的计划

  - Storm states that if the gold shells get nerfed (for examply their damage), their price will not be reduced

  Storm 说如果金币弹削弱了,比如伤害,它们的价格却不会降低

  - there are no plans to remove the “tent” that is located inside the base circle

  不打算移除掉基地内的帐篷

  - there are no plans to introduce special crew bonus (like the one given by improved ventilation) to open-topped vehicles, the fact they are open-topped is already taken into account when they are created (SS: as in, in their basic characteristics)

  没有计划去引入特别的成员加成(像通过提升通风带来的加成)给那些敞篷车,事实上当初在创建这些车辆时已经把它们计入到车辆的基本参数内了

  Overlord on special tanks being CW and mission rewards:

  I agree that unique tanks can and should be used as a reward for completing some complex missions. This, however, doesn’t mean that CWs shouldn’t have their own unique content. Global map is quite time- and effort-consuming game mode. Rewards should be respective.

  Overlord 关于领土战的特供车和任务奖励车

  我同意把一些“独一无二”的车辆作为某些复杂任务的奖励,但这并不意味着领土战有属于自己独有的游戏内容。全球地图是个很费时间和精力的游戏模式,奖励的车应该各自分开。

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