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28号Q&A:挂机党福音 隐藏玩家数据功能

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发表于 2013-9-28 16:11:34 | 显示全部楼层 |阅读模式
  - when the option to hide your stats is implemented, if someone hides their stats, you won’t be able to see them even after the battle is over (in game). It will also not be possible to recieve the stats of someone who has them hidden via API (SS: whatever that is, I suspect it’s some interface the mods like Noobmeter and Xvm work through)

  当隐藏玩家数据信息选项出现后,如果一些人隐藏了他们的数据信息,你将不会再看到,就算是战斗结束后也不行了。也不可能接收到所有通过API 隐藏起来的玩家的数据。

  - when you reset your skills for silver and select new perks, the penalty does spread over the whole XP amount (SS: so you will still get 100 percent base crew skill, you will just get less XP for the skills/perks)

  当你使用银币重置技能和选择新的附加技能时,成员的基本技能熟练度仍旧是100%,只是技能本身的经验会减少。

  - apparently, what tanks you have in hangar is still considered private info (won’t be disclosed in player stats)

  显然,你车库中个人所有的坦克仍旧视为私人信息,不会再玩家统计数据中显示。

  - missions cannot be completed in company battles, as they would be too easy to rig

  活动任务不可以在联队模式中完成,因为那样的话做起来太容易了。

  - it won’t be possible to hide your clantag in randoms

  随机模式中隐藏你的战队标志是不可能的。

  - unification of WoT and WoWp hangars (so that you see in one client the vehicles you have in both games) is not planned

  战机和坦克的车库统一不再计划中(你登录其中一个游戏,就可以看到两个游戏内的车库车辆)

  - Storm states that WG didn’t want to implement skill MM and they didn’t: the “patent” on skill MM was filed “just in case”

  Storm 指出WG不会实施按玩家水平来分房的机制,他们没有这样做:有关申请水平分房机制的专利,只是以防万一。

  - other TD’s similiar to FV215b 183 won’t come anytime soon

  类似于FV215b 183这样的TD近期不会再有了。

  - apparently it’s technically possible to make friend and ignore lists longer

  技术上来说是可以让好友和黑名单列表更长的。

  - according to Storm, the consequences of adding the option to disable player stats have been considered carefully enough

  根据STorm的说法,加入玩家数据信息隐藏功能所带来的后果已经考虑过了。

 楼主| 发表于 2013-9-28 16:12:59 | 显示全部楼层
  - AMX-50/100 armor is fine according to SerB

  SerB说AMX-50/100 的装甲还好。

  - SerB states that the penetration value in game is valid for 100 meters. Each shell has two values: for 100 and 500 meters – penetration drop between them is linear. On distances shorter than 100m, the 100m pen applies.

  SerB 说游戏中的穿深数值是100米内的有效值。每发炮弹都有2个数值:100米和500米------两者间的穿深递减是呈线性方式。距离短于100米,适用于100米的穿深。

  - module tier number is completely arbitrary

  零件的数字等级完全是任意为之的。

  - there will be no rework of XP/credit earning mechanism apparently

  经验/银币收益机制不会重做

  - Somua S35 stats are fine apparently

  索玛S35的统计数据表现不错

  - for now, the only elements of WoWp and WoT to be unified are gold, premium account and free XP. Credits won’t be unified. As for other possible elements, no comment for now.

  暂时战机和坦克可以通用的只有金币,高级帐号和全局经验、银币不会,其它一些可以通用的,无可奉告。

  - Storm states that trollplatoons are automatically compensated by giving the opposing team lower MM weight vehicles (SS: within the 10 percent difference)

  Storm 说,当一方出现大车带小车组队后,分房机制会自动补偿给另外一方较低分房权重的车辆。

  - trollplatoons won’t be banned

  大车带小车的组队不会被禁止。

  - the mechanism that allows you to be only in 3 battles in a row on the bottom of the team has not been removed

  只会让你连续3场垫底的分房机制没有删除。

  - SerB states that vehicles with large alpha and penetration do fit the general concept of the game

  SerB说高穿深、高伤害的车辆符合游戏的基本理念。

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