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13号Q&A:可能有轮式TD 福熙不会被削弱

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发表于 2013-8-14 14:28:49 | 显示全部楼层 |阅读模式
  12.8.2013 Posted on August 12, 2013bySilentstalker

  - there will be no compensation for Panther engines removed from the vehicles-

  黑豹发动机的移除并不会给与补偿

  - apparently, more players using the same nickname won’t be implemented (SS: as in, you won’t be able to choose a nickname that’s already in use)

  不会实行多个玩家用同一昵称的。(就是说你不可以选择已经被使用的昵称)

  - players dropping into 6 same maps for 2 days straight? “How terrible” (SS: maps are selected randomly, according to devs)

  玩家表示经常的连续2天进入6个相同的图?那太可怕了*(根据开发组的说法,地图的选择是随机性的)

  - Havok: “we will implement whatever the engine can handle”

  HAVOK引擎无论什么都可以处理。

  - the main part of Havok implementation work is synchronizing it with server physics

  Havok引擎的实施,工作重点还是和服务器物理引擎的同步

  - in historical battles, mostly current maps will be used, new ones will be made too, those will also be available for random battles

  在历史战中,当前的绝大多数地图都会被用到,新的地图也会制作,这些为历时战新做的图也可用到随机模式中。

  - Q: “Are you happy with cybersports?” A (SerB): “My attitude towards cybersports was posted earlier (SS: not really positive), but for happy/unhappy, you’d have to ask the cybersport guys”

  Q:你对电竞满意吗?

  A:SerB:对于电子竞技我早先已经表态了,至于高兴与否,你们还是去问那些与电竞相关的家伙吧。

  - the fact there are no awards for killing arty and heavies two tier higher than your vehicle is intentional and needed

  击毁高于自己2个以上级别的火炮和重型并不会有奖品之类的东西,这是WG的阴谋

 楼主| 发表于 2013-8-14 14:30:00 | 显示全部楼层
  - there will probably be other lowtier “minibranches” (like the German and Soviet ones) introduced in the future too – for other trees.

  其它一些科技树可能会有低级别的迷你分支(就像现在的德系和苏系)

  - Object 430U and postwar Soviet light tanks are not planned for now

  - Object 430U 和战后的苏系轻型暂时不在计划当中

  - BMP is not planned

  - BMP暂时也不在计划中

  - if the E-50 and E-50M are united under one vehicle, it will be a tier 10 vehicle (with optional hull with rear transmission)

  如果 E-50 and E-50M要合并,那会是10级车,带有可选择的传动装置后置的车体。

  - Q: “The WG policy was to compensate for lost modules, for example the T-28 and SU-85 guns, why did you change it?” A: “In your own game, you can give people free stuff as much as you want”

  Q:WG的原则不是移除的零件都会补偿吗?比如T-28 and SU-85上的炮,你们为什么又变卦了?

  A:游戏是你自己的,那你想给玩家很多很多的免费物品都可以。

  - SerB states that with SU-122-44 he’s not aware of other guns than the D-25T, but he’s not completely sure

  - SerB 不知道除了D-25T外还有什么炮,不过他也不能完全的确定

  - the M-62 gun was removed from the SU-101 for “a number of reasons”

  - the M-62从SU101上移除是多方面的原因

  - 107mm ZIS-6 was never considered for T-44, the project was scrapped long before the T-44 development

  - 107mm ZIS-6从没想过给 T-44安装,这个项目在开发44之前就被放弃了。

  - the IS-4 top gun is historical, there was a project, but it was never built

  - the IS-4 顶级炮是历史数据,这个项目存在过,但从没有量产

  - the KV-4 122mm was “somewhat historical”, 130mm gun was never planned for it

  KV-4 122mm 炮在某些地方是符合历史的,绝对不会给它装130mm 炮

  - the only gun planned for KV-5 was the 107mm ZIS-6, but theoretically 107mm ZIS-24 would fit

  KV-5只有107mm ZIS-6这一个破炮,不过理论上107mm ZIS-24也是适合的。

  - non-premium Lowe will not appear in the game

  狮子的非金币车型不会出现在游戏里。

 楼主| 发表于 2013-8-14 14:31:05 | 显示全部楼层
  - in the game, at least 2 of the 3 A-44 models will be implemented

  游戏里至少会加入3种A44型号中的2种。

  - T-150 does share the turret with T-220

  - T-150和T-220用着同一个炮塔

  - T-220 with 107mm gun and 850hp engine will not appear in the game as a regular vehicle

  - 装有107mm 炮、850hp 发动机的- T-220不会作为普通车辆出现在游戏里

  - the IS tank with KV-2 turret is a fake according to SerB (SS: not a fake – a post-war movie prop. A video of this tank can be found on Youtube)

  KV-2 的炮塔装在IS上,Ser B说这是骗人的。(SS说不是假的,战后的一个电影片段里出现过,这段视频可以在youtube上找到)

  - historical battles, improved graphics and physics will apparently come in 2014

  2014年将会有历史战,提升画质和物理效果。

  - SerB confirms that Object 430 will be 3rd Soviet tier 10 medium tank

  - SerB确认, Object 430将会是第三个S系10级中型。

  - Q: “Many players think that the Lorraine is underpowered, will you do something with it?” A: “The opinion of ‘many players’ is very important to us.”

  - Q:许多的小盆友都说洛林性能太差了,对此你怎看啊,SerB?

  - A:那太可怕了,这些小盆友的意见对我们来说很重要。

  - unhistorical engines removed from other nations too? “If necessery”

  其它国家的不符合史实的发动机也会移除吗?是的,如果需要就会。

  - apparently, 8.8 will not bring Foch nerf

  8.8不会有福熙系列的削弱

  - while one person apparently makes up basic map designs, a bunch of people make the work happen (not just one person)

  一个人设计地图的总体,一帮人来做与地图相关的工作

  - there are no more Ensk-type maps, because “we don’t need 100500 Ensk copies”

  不会有更多类似安斯克的地图了,因为我们不需要100500 个安斯克地图的复制品

  - Historical battles: “Working on it, more I will not say”

  历时战模式正在制作中,我不能说的太多。

 楼主| 发表于 2013-8-14 14:32:15 | 显示全部楼层
  - Soviet Union won’t have two hightier prem mediums (SS: regarding the T-44-122 and T-44-85), wait for patchnotes

  S系不会有两个高级金币MT,一切都等通告吧

  - ISU-130 in game? “We’ll see” (SS: ISU-130 is basically an ISU variant with a 130mm gun)

  - ISU-130会出现在游戏里,基于ISU底盘装的130炮

  - there won’t be CW reward tanks of all nations, SK-105 won’t be one of them

  并不是所有的系都有领土战奖品车,比如SK-105就不会。

  - new perks/skills? “When it’s done it’s done” (SS: not in 2013)

  新技能啊?做好了肯定就出现了。

  - it’s possible but when (SS: notice, not IF) the unlockable/researchable hulls are implemented, not all tanks will have them, but the devs will try to give it to as many tanks as possible (SS: there are legitimate cases when this most likely won’t be possible, for example Indienpanzer)

  不是所有的车辆都会有可研发的车体,不过开发组会尽可能的做到更多。

  - there were historical variants of T-50 with 57mm and 76mm guns

  历史上T50存在各种版本,有装57炮的、有装76炮的

  - the historical gun for E-25 is 75mm L/70

  在历史上E25是装的75mm L/70

  - SerB states that the fact gathering XP is easier on T54 than on T69 is just subjective impression

  - SerB 说54比69打经验容易的多是一种错觉。

  - preferred maps (as in, player selects maps he likes more and they drop more often) won’t be implemented

  玩家可以选择他们喜欢的地图---这一功能不会实施

  - low-tier (scout) guns have no bonus on doing module damage. The module damage is however roughly equal to the caliber of weapon, so logically, when Jpz E-100 does 200+ module damage twice per minute, it’s worse than Chaffee doing 75 module damage every few seconds.

  低级车(侦察车)的炮不会对零件损伤上有加成。零件的伤害和炮弹的口径大致相当,因此从逻辑上来说,Jpz E-100每分钟两次对零件形成的200+伤害,还没有霞飞的抽脸炮在几秒内对车辆零件形成的伤害高(这里指的是零件的损坏程度)

  - SerB states that the unlockable hulls might be unlocked (when introduced) with the 2nd suspension (SS: if I understand it correctly)

  车体作为可研发的零件加入后,第二个履带点亮的,车体零件也会随之点亮。

  - SerB states that the 88mm L/56 on Indienpanzer is historical, as it was considered originally

  - SerB指出印度豹的 88mm L/56炮符合历史。

 楼主| 发表于 2013-8-14 14:33:39 | 显示全部楼层
  - too few arties in game? “I’ll check it out, but no comment for now.”

  游戏中的火炮太少啦?我会核实的,暂时不会发表意见。

  - the amount of suspension hitpoints does depend on its tier, not on its type (SS: for example, T29/T30/T34 suspensions have different amounts of HP, despite being largely similiar)

  履带的HP值取决于它的级别,和类型无关

  - dents and holes in armor are not related with Havok

  车体上的凹痕和孔洞和Havok引擎无关。

  - it’s possible that “Soviet-style” Chinese 4-man tanks will have the role of the radioman shifted from the commander to the loader (so that the Type 62 corresponds to the WZ-131/132 crew-wise), but it’s not sure if or when will this happen

  有可能那些“苏式血统”的天朝4人成员的坦克,兼职通讯兵的人将会从车长变为装填手。当然这是想法,还没确定。

  - the WZ-132 top engine is “nearly identical” to the pre-top engine. The only visible difference is the 10kg weight difference. However: there is a hitpoint difference too, so the top engine doesn’t get damaged that often, that’s the main difference

  - the WZ-132 的两个发动机几乎相同的啊,只是重量上有10KG的差异,尽管表面是这样,但它们的HP值却是不同,因此顶级发动机不会经常的受到损伤,这才是主要的差异所在。

  - World of Tanks will get a radical graphics improvement, possibly in 2014

  2014,WOT画质将会有根本性的改进。

  - apparently, the tracers won’t return to their pre-8.6 status

  弹道不会返回到8.6那样了

  - WG won’t publish the 8.6 arty nerf results

  8.6削弱火炮所带来的结果到底怎样,WG是不会公布的。

  - third Soviet medium branch? “If there is enough material, there will be branches”

  S系3 线MT分支?如果车辆足够,肯定会有

  - Chieftain Mk.2 is too new for the game – not by much, but too new nonetheless

  - Chieftain Mk.2对于游戏来说太先进,虽然不多,但也不少。(不会加入游戏)

  - in real life French tanks, often the same person acts as the gunner and the loader at the same time (which kinda prevents aiming and loading simultaneously), yet in WoT these things do happen at the same time, this is a conscious WG gameplay decision

  现实中的法国车,经常一个人又当炮手、又当装填手,没法同时做两件事情,不过在游戏里,为了平衡,一个人干了2件事。

  - the penalty for team damage is not smaller, even if the shell damaged the friendly and the enemy at the same time (SS: HE arty splash for example)

  炮弹同时伤害到敌人和友军,这样的团队伤害惩罚并不会减小。

 楼主| 发表于 2013-8-14 14:35:08 | 显示全部楼层
  - British TD’s have the same TD camo bonus as those of other nations

  英系TD和其它国家的一些TD,都相同的伪装加成。

  - apparently, the “winning bonus” for the losing team, announced by Storm, will apply only for “hero” and “legendary” achievements (Kolobanov, Radley-Walters, but also Sniper, Steel Wall etc.), not (for example) Kamikadze or Bombardier

  Storm指出,输的一方获得“胜利奖励”只适用于“英雄和传奇”成就(比如 临危不惧、拉德利之类的),并不是敢死队员、又或炮手

  - Vickers Mk.I and Mk.II is not too new, it can be implemented into the WoT

  - Vickers Mk.I and Mk.II 不算太先进,可以加入到WOT

  - the VK3001H on tier 5 will be balanced as a German sniper

  VK3001H会被SerB弄成一个5级的黑枪车型。

  - VK6501H: “We’ll see” (SS: Hmm, I have an idea for a “branch”, will write tomorrow)

  - VK6501H会出现在游戏中

  - SerB is not sure, but he states that at 50 percent, module becomes yellow, repairs of the module begin at below 20 percent and the module gets repaired to 20 percent of its HP max.

  - SerB不确定的说到:零件的HP值到了50%就会变黄,在20%的时候就开始修复,会恢复到本身HP值的20%。

  - according to SerB, the HEAT explosion on armor effect is fine

  SerB,说HEAT弹的爆炸效果还不错

  - SerB states that WoWp has vertical trees, because “there are the true oldfags, who don’t recognize new fashion trends”

  - SerB说战机世界科技树之所以是垂直的,是因为一些屌丝们总是跟不上时代的潮流,不能接受新事物。

  - new Soviet premium medium tank: “When it’s done it’s done”

  新的S系金币MT:做好了就会出现的

  - T-44 is doing fine statistically

  从统计上来看,- T-44表现不错

  - the story of the 8.8 branch, according to SerB is: originally, the branch was to go like: T8 – Object 416, T9 – Object 140, T10 – Object 430, but noone liked the fact that the Object 140 (as one of the developments of the T-54 tanks) was at tier 9, but the modelling was already underway, a delegation was sent to Kharkov to look for another tier 9 alternative and Object 140 was pushed to tier 10

  根据serb所说,原先的8.8分支是这样:T8 – Object 416, T9 – Object 140, T10 – Object 430,但事实上没人喜欢140工程作为9级车,它就是T54的另一个版本。而且140的模型已经在制作中,无奈开发组决定派一个人去哈利卡夫寻找另一个9级车,同时把140调整成为10级。

  - it’s possible that the T-50-2 will return as a hull option for the T-50

  T-50-2 可能作为T-50的一个车体选项。

  - according to the documents, the T-50-2 64km/h speed was historical

  根据一些文件显示,T-50-2 64km/h的速度是符合历史的

  - T-50-2, T-52 and Object 211 are 3 designations for the same vehicle

  - T-50-2, T-52 and Object 211是同一个车的3种型号。

  - IS-4 armor slope is historical

  - IS-4倾斜装甲符合历史

  - it’s possible that wheeled tank destroyers will appear in the game, but not anytime soon

  可能轮式TD要出现在游戏中了,当然了,不会很快。

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