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25日你问我答 8.7新火炮和8.8苏系分支

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发表于 2013-6-25 21:41:39 | 显示全部楼层 |阅读模式
  - SerB confirmed the work is finishing on ingame model re-work, including bigger polygon count for models and the possibility of shells knocking down/destroying various stuff that’s lying on the tank (tools, boxes etc), increasing the number of optional turrets and making various suspension/hull types visually distinctive – the ETA is as always “when it’s done it’s done”
  Serb确认游戏模型重做工作已在收尾当中,包括模型的多边形运算、炮弹击毁坦克上的各种物件(工具箱、盒子等),增加可供选择的炮塔数量和做一些在外观上与众不同的履带和车身---你总是问何时能完成,完成的时候自然就完成了。
  - SerB considers Redshire to be a normal map, it won’t be reworked (“You’d only whine about another map, so what’s the point in doing that”)
  Serb认为斯特拉福看起来普普通通啦,不需要再做一遍,每次我们做完一个图,你们又说另一个图怎么怎么滴。
  - AFK tanks won’t be transferred to other players to control in the battle (SS: yes, someone actually asked, whether he could control tanks that are AFK for some time)
  战斗中无人操作的坦克不会转嫁给其它玩家来使用。
  - “anti-medals” for fighting 5-10 battles in a row without dealing damage won’t be introduced: “No, we won’t implement retarded medals – because some “special” people would actually farm them”
  不会加入“反对者勋章”,就是连着5-10场没有一点伤害记录。“我们不会加入这种弱智的东西,因为总是有一些勋章控想要收集全它们”——(anti-medals音译,不准确)
  - SerB commenting on the recent “Bagration” event on RU server (SS: where Russian players gained insane amounts of gold thanks to the “miniquests” implemented and started asking for more): “Well, I think that x20 bonus to credit and XP event would be even better. True, after that the game would die rather quickly, but whatever.”
  SerB评论有关俄服的Bagration活动:“好吧,我想说的是给你们这些贪婪的家伙20倍银币和经验的收益岂不是更好,你们玩的痛痛快快。然后呢,我们的游戏比二雷那三倍人头经验死的还惨,但是你们却不管这些。”
  - Q: “T10 Foch with camo net and camo skills is totally invisible!” A: “Well, then start playing it”
  Q:福三炮装了伪装网和满伪装技能就看不见啦!
  A:那很好啊,小盆友,赶紧去玩吧。
  - Q: “Arty is overnerfed, a lot of people did quit playing it, what about that?” A: “Then don’t play arty. That’s why we did it.”
  Q:火炮削弱的有点过头了,SerB,现在很多人都不玩它们啦,对此你怎么看?
  A:那就不要玩好了,这就是我们的目的!
 楼主| 发表于 2013-6-25 21:43:36 | 显示全部楼层
  - it is possible to hit the enemy gun module without damaging it, as the gun does have the module saving throw (seehere)
  有时候打到敌人主炮是没有伤害,因为炮的模块是有损伤几率的,主炮是33%。
  - generally the developers are happy about the way the amount of arty in battles was reduced in 0.8.6
  总体上来说开发人员对8.6版战斗中的火炮数量减少是满意的。
  - SerB states that if according to 0.8.6 statistics there were too few arties left, they’d be buffed “if needed”
  SerB说道,如果8.6的统计数据显示有太多的火炮消失,他们会在需要的情况下增强它
  - 7/42 format won’t be changed in connection with the 0.8.6 arty re-work
  7/42赛制格局不会因8.6火炮的重做而改变
  - when considering penetration of (let’s say) 150mm penetration shell and 150mm thick armor, in order to penetrate the armor (to cause damage) 150mm penetration is enough, it doesn’t have to be MORE than 150mm
  150mm的穿深足够击穿150mm的装甲了,并非是要超过150mm才可以击穿。
  - T34 armor model was not changed
  T34装甲模型不会改动
  - SerB responding to another arty whining player: “The rebalance of arty was done so that the amount of noobs playing it would be come lower. And judging from your whining, the goal was met.”
  SerB对一位吐槽火炮玩家的反应:平衡火炮的目的是为了让玩火炮的小学生数量减少一些,并且从你刚才的反应看,我们的目的实现了。
  - the amount of arty became unwanted about a year ago and 3 months ago, the situation forced a solution, that’s why 0.8.6 nerf happened
  一年前,火炮的数量就变得有些多余了,而在三个月之前,这样的情况更加急迫,需要一个解决的办法,因此8.6 的削弱发生了。。
  - VK3601H transfer to heavy tank – “when it’s done it’s done”, it was delayed in the past, because some issues connected to the tanks tied with 3601H had to be dealt with
  VK3601转变为重型,做好了就会有的,在过去的一段时间有些推迟了,因为与之相关的一些问题需要去处理
 楼主| 发表于 2013-6-25 21:45:00 | 显示全部楼层
  - one of the (less important) reasons for increased accuracy were upcoming bigger maps
  精度提高的缘由之一是为了迎接即将到来的大型地图
  - Q: “Does massive whining of playerbase correspond with your statistics?” A: “50/50 – either it does or it doesn’t”
  Q:那么多玩家的抱怨,这和你们的统计数据相对应吗?
  A:一半对一半吧,或许是,或许不是。
  - devs are still deciding what to do with the “top 3 tanks get credit/XP bonus” event miniquest, they will check the credit inflation and will take measures
  迷你任务中给予前三名玩家银币和经验的奖励还在决定当中,他们会检查银币的通胀情况然后采取措施。
  - there are no problems with tank or TD amounts (SS: as in, TD amounts aren’t a problem)
  坦克和TD的数量还不算事
  - visual camo net module? devs want it, but it’s complicated to implement, won’t be anytime soon
  伪装网的外观模块?开发组想去做,不过实施起来有点复杂,因此不会很快就有。
  - Komarin will return “when it’s done”
  科马林该来的时候就会来的
  - Walker Bulldog will come “when it’s done”
  Walker Bulldog该出现的时候就会出现
  - SerB states that before 0.8.6, it was a lot easier for a bad player to play tier 10 arty than tier 10 other classes
  SerB指出,在8.6之前,小学生玩顶级火炮比玩其它十级车要来的容易。
  - SerB also states that the structure of WoT audience (players) changed gradually, but won’t give out any details
  SerB 也指出 WOT的玩家群体已经发生了变化,但是他不会透露详细信息……(别不好意思说,不就是小学生越来越多吗,不然哪来的那么多吐槽)
 楼主| 发表于 2013-6-25 21:46:34 | 显示全部楼层
  - SerB doesn’t think the autoloader tanks were seriously damaged by the shell changes
  SerB 不认为由于炮弹的变化使得弹夹车越来月厉害了。
  - SerB explains, why actions that give out too many credits (such as the last weekend on RU server) are bad: “Inflation can also be hidden – notice the example of late USSR. Virtual world has its own specifics (for example, because of the increased profitability of tanks, people buy too many premium shells and armor starts to lose importance), but credit emission control is also necessery in it.”
  SerB解释,为什么银币双倍活动是一个糟糕的事情:通胀也会隐藏(被人忽略),苏联后期就是一个例子,虚拟的世界也有它自己的情况(比如由于坦克收益的提高,玩家买大量的金币弹,装甲的重要性在渐渐丢失),因此银币的流通控制显的很有必要【Ps:这样的情形不得不想到国服,银币的通货膨胀到了令人发指的地步,大量挂机刷银币,工作室卡房刷银币,一些玩家动辄上亿、甚至几亿的银币;据说还要开银换金,这游戏前景黯淡了】
  - the Westfield assault mode that had the bridge repaired still has the minimap displaying a broken bridge, this is not an oversight
  韦斯特菲尔德攻防战修复的断桥在小地图上显示的还是断开的。
  - SerB considers top tiers to be “high-skill content”, because only good players can play them without losing credits
  SerB认为高级车是为高手准备的,只有好的玩家玩它们才不会赔钱。
  - such events with miniquests won’t appear permanently
  诸如迷你任务这样的活动不会长久的。
  Developers answer in Odessa
  Odessa:敖得萨(乌克兰港市)。WG一些开发人员在那举行的一个玩家见面会。(我还看到了不少的脱衣女郎)
  Posted on June 24, 2013 by Silentstalker — 7 Comments ↓
  Author: chelovel_bek
  - players from 80 countries play WoT
  WOT的玩家来自于80个国家
  - King of Jordan plays on EU server
  约旦国王是偷偷的在欧服玩
 楼主| 发表于 2013-6-25 21:48:18 | 显示全部楼层
  - Evilly states that while the M40/43 shell is flying, he has time to have a cup of tea
  EVily指出M40/43飞行期间,他可以有喝杯茶的时间了
  - 0.8.7 will come by the end of July or beginning of August and will bring British arty and the Chinese premium 112
  8.7将会在7月末或8月初开始,并且会带来英系火炮和C系112金币车
  - 0.8.8 will bring 2nd branch of Soviet medium tanks with Object 430
  8.8会带来包含430工程的二线MT分支
  - Superpershing will recieve a new gun (current M26 Pershing’s top gun) and its maneuverability will be improved
  超潘会有一个新炮,M26潘兴的顶级车,而且机动也会有所改进。
  - current IS-7 ingame armor is thicker than it was in real life, but it will stay as it is
  目前IS7在游戏的装甲厚度高于现实中的,不过不会变动
  - tanks don’t roll over on their backs, because the game is unplayable that way
  坦克还不会有翻车,因为游戏不支持这种方式。
  - 2nd German TD line will be after 0.8.8, it’s top vehicles will be the Waffentragers, tier 10 will have a 4-round autoloader (SS: I WAS RIGHT! Damn, I really was :) 4 rounds and not 3… that means 128mm FlaK 45 I think, expect amazing accuracy and brutal penetration, but low alpha)
  德国二线TD会在8.8之后到来,顶级车是Waffentragers(武器运搬车),十级车会有4个装单手,可能是128mmFLAK45,拥有惊人的精度和恐怖的穿透能力。
  - until Fall 2013, the economic model in the game (prices etc.) won’t be reworked
  直到2013年秋,游戏的收益不会再重做了。
  - Type 59 was removed from shops because there were too many of them and because there will be another tier 8 Chinese premium MT
  59式从商店移除了,因为它们的数量太多了,会有一个新的8级金币MT出现。
 楼主| 发表于 2013-6-25 21:49:21 | 显示全部楼层
  - multiturret mechanism won’t come anytime soon, there are higher priority tasks
  多炮塔机制暂时不会出现,不过优先级很高
  - hourly premium account is not profitable from economic point of view
  从经济角度看,以小时收费的高级帐号是不赚钱的。
  - no details are known, but there WILL be special tier 10 tanks (like M60, VK7201 and Object) available for random battle players
  细节不知道,不过会有一些特殊的十级车辆提供给随机战斗中的玩家(像M60,vk7201那种奖品车)
  - in the future, Germans will shoot more accurately on extreme distances
  以后呢,德国车在极限距离(观察范围最大距离)的精度会更好的
  - in the future, all 3 of WG projects will be somewhat compatible, but not as much as those of Gaijin
  未来,WG的战争三部曲会有兼容的,但并不是像外界那些人YY的那样
  - Evilly doesn’t like the AMX40, but likes to own in E50M
  EVily不喜欢小鸭子、但是他喜欢妹子
  - this year will also bring a premium medium French tank
  今年会有一个法系金币MT
  - Chinese tree has a TD branch upcoming, either by the end of 2013, or in 2014
  天朝树下一个分支是TD,或者在2013年末、又或是2014年。
  - it is yet not decided whether Sturmtiger will come as TD or artillery, if it becomes an arty, it will have a very short range, it won’t come in 2013
  尚未决定是否Sturmtiger作为火炮又或者TD,假如变为火炮,它的射击距离会很短,也不会在2013年出现。
  - there might come an event analogical to the White Tiger event (SS: as a partnership advertisement of the Russian White Tiger movie, a special Tiger P was implemented into the game and in a special mode it was fighting against 15 T-34/85′s)
  有可能会有一个类似白色虎式的活动(SS:作为俄罗斯白色虎式电影的合作伙伴,会有一个特别的虎p加入到游戏中,而且是在特别的模式下一个人对战15辆T34/85坦克)
 楼主| 发表于 2013-6-25 21:50:47 | 显示全部楼层
  - Clanwars implemented into the client will come either until the end of the year, or in 1st quarter of 2014
  领土战实施到客户端的时间或者是在年末,又或是2014年的第一个季度
  - roaming test is planned for autumn, it will be released around New year
  跨服测试计划在秋天进行,大约在新年开放给玩家(西方的新年)
  - vehicle velocity doesn’t depend on full/empty ammo rack
  车辆的速度和你的载弹量无关
  - there will be an option to switch whole chat off
  会有一个设置来关闭整个聊天框
  - game engine won’t change, but it will be improved
  游戏引擎不会改动,但会有所改善。
  - national crew voices will come
  国家车组语音将会出现
  - during WG’s birthday event, players will recieve a free lowtier tank
  在WG的周年庆活动期间,玩家会收到免费的lowtier坦克
  - Soviet premium medium tank (early T-44 with 85mm gun) will come this Fall
  苏联金币坦克将会在秋天来到。(T44的早期型,安装85炮)
  - WG is working on an official mod portal
  WG正在做官方插件网站
  - there will be massive changes in graphics – weather and night battles will come, as well as turrets being ripped off by explosions and pieces of armor flying off when hit
  图像算法会有巨大的变化-----天气、夜战模式,炮塔被击中爆炸飞天;装甲片被炸飞。
 楼主| 发表于 2013-6-25 21:51:48 | 显示全部楼层
  - garage battles are really complicated to do in randoms, so they will be done in CW’s/companies, possibly this year
  随机模式中的车库战役有点复杂,因此今年或许会做领土、联队的。
  - historical battles won’t come in 2013, there are problems in balance
  历史战役不会出现在2013年,有一些平衡性的问题。
  - Type 59 will never return to the shops, ever
  59永远不会返回到商店里,永远不会,永远……远……
  - skill MM will never come to randoms
  随机模式不会出现按照玩家技术水平来分房的()
  - 30 vs 30 battles have been postponed, the stress on client computers is way too big
  30vs30的战役被推迟了,因为这对我们的小霸王游戏机压力太大了。
  - AMX ELC didn’t recieve a fully rotating turret, because it’s not a turret and the head of the crewman is sticking out
  AMX ELC不会有全转向炮塔的,因为它不能转动,而且车里面的人还不能伸出去。
  - minefields will come to clanwars, they will work as consumables
  地雷战(布雷区)会出现在领土战里,不过只是一次性的消耗品
  - Xbox and PC WoT won’t be unified
  Xbox和PC不会统一。
  - no premium T9-T10 tanks
  不会有9级和10级金币车的,小盆友。
  - combat missions aka “miniquests”, awarding top 3 damage dealers of the team, will come apparently again during the WG birthday event
  迷你战斗任务-----奖励每组的前三名伤害最高的玩家。将会再次出现在WG周年庆活动期间。
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