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20号你问我答:SERB大光头你的节操呢?

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发表于 2013-6-20 22:13:11 | 显示全部楼层 |阅读模式
  - red screen of death is apparently back for 0.8.6, happens allegedly in sniper mode, the new detail reduction system automatically sets everything to minimum and then crashes. SerB’s answer: “Write a support ticket”
  在8.6,红屏死机的情况再次出现了,新的画面调节机制会把所有画质细节设置都调低,然后奔溃,SerB的回答是:给我证据
  - the shell prices were rebalanced not only based on their damage and penetration, but also based on the type of the gun they are used in. That’s why the (weaker) premium KV-5 shells are more expensive than (stronger) premium KV-4 subcaliber shells.
  炮弹的价格不止是针对其穿深和伤害制定的,也是基于其主炮类型。这就是为什么较弱的金币KV-5炮弹比KV-4次口径炮弹要贵的原因
  - devs don’t think the tier 8 premium vehicles with limited MM will suffer from the tier 9 arty (too much)
  开发人员认为八级金币车的分房情况,不会见到过多的九级火炮。
  - further measures to reduce arty amount (SS: RU server reports the same 5v5 arty battles as before)? “If necessery”
  是否会有更多减少火炮数量的打算?
  “如果有必要的话”
  - currently it can be assumed, that tier 10 arty is balanced towards tier 10 tanks
  目前十级火炮的平衡性,平衡方式是根据十级坦克进行的。(对应的以十级HT MT TD做参考的)
  - Q: “All the guns now have basically the same accuracy!” (SS: common complain is that the guns are too accurate) A: “How terrible…”
  现在所有的炮都打的太准了!(SS:最普遍的抗议是有些炮太准了)
  “爱玩玩,不玩滚!”
  - Q: “Too many fires caused by accurate guns!” A: “How terrible…”
  大家的炮都打的太准了,发动机一直着火!
  “爱玩玩,不玩滚!”
  - Q: “Mods not working!” A: “How terrible…”
  mod不能用了!“爱玩玩,不玩滚!”
 楼主| 发表于 2013-6-20 22:14:19 | 显示全部楼层
  - Q: “Priest moved to another tier, wtf?” A: “How terrible…” (SS: this question was even in rhymes :) )
  牧师掉级了??“爱玩玩。不玩滚!”(ss:他在保持回答押韵)
  - Q: “The amount of arties did not get lower…” A: “How terrible…”
  火炮的数量还是没有减少!“爱玩玩,不玩滚!”
  Well, basically, “How terrible…” was the answer on most complaints about 0.8.6. There is a lot of whine, including “hidden arty buff”. Some exchanges are actually really funny:
  基本上,“爱玩玩,不玩滚!”的问题都是被抗议最多的,除此之外还有其他唧唧歪歪的,包括火炮的隐蔽变相增加了,有些反应也非常扯蛋:
  Player Vesil: “I am quitting the game!” SerB: “How terrible…”
  Player Vesil: “You don’t have much of a vocabulary” SerB: “How terrible…”
  玩家Vesil:我TM不玩了
  SerB:“爱玩玩,不玩滚!”
  玩家Vesil:来来去去就那几个字?
  SerB:“爱玩玩,不玩滚!”
  Player LordStuped: “Do you have to make fun of players, who don’t like the patch?” SerB: “How terrible…”
  玩家LordStuped:大家当然都喜欢更新,为什么你就非得这样调戏我们吗?
  SerB:“爱玩玩,不玩滚”
  - Q: “FPS dropped significantly…” A: “How terrible…”
  FPS帧数掉的很厉害……
  SerB:“爱玩玩,不玩滚”
 楼主| 发表于 2013-6-20 22:15:37 | 显示全部楼层
  (later, when asked whether he doesn’t respect players, SerB states: “It is necessery to distinguish players and idiots. Those are two (unfortunately still somewhat overlapping) categories. We do respect players, but with idiots it’s not that simple. This (thread trollflood) happens regularily – idiots come here and the thread topic is temporarily exhausted (SS: as in out of order)”)
  之后,有人提起他根本不把玩家当回事,SerB说:
  你需要去分辨玩家和脑残,这是两种人。我们当然尊敬玩家,但是对脑残来说可不。像这样的喷贴时常发生,那群脑残来这里发个喷贴导致论坛混乱
  - ingame penetration indicator works automatically, there is no need to manually adjust values for it
  游戏内的击穿检测三角是自动运作的,不能被手动修改
  - dynamic camera is apparently fine: “you can turn it off (if you want to)”
  动态视角没问题,如果你不想用,你可以关闭
  - Q: “Why did you decide not to implement the British arty with autoloader?” A: “Beause the arty doesn’t come in this patch.” (SS: not sure what SerB exactly means, probably just a brushoff, either way, the British arty with autoloaders doesn’t appear in the leaked British arty branch)
  问:为什么决定不加入有自动装填的英系火炮?
  ——因为火炮加入不在这次的计划里。(SS:不确定SerB的意思,可能有自动装填的英系火炮,不过不会透露给你们消息的。)
  - it’s possible there will be various sound settings for 2.0, 2.1 and 5.1 sound
  有可能会开启不同的手动音效设置,比如2.0、2.1和5.1版本的音效
  - when near tank corpses, jerking of the aim circle left and right is likely the effect of dynamic camera
  当接近被击毁的战车时,准星抖动的问题很有可能是动态视角引起的
  - 8.7 will be a simple patch, containing apparently only content (vehicles,maps), not functional changes. SerB confirms 8.7 will bring British arty.
  8.7只是个简单的更新,只有添加内容,比如车辆、地图而没有机制改变,SerB也确定了8.7会加入英系火炮
  - developers won’t be able to judge the effect of 8.6, when 8.7 comes out (SS: meaning it will come soon), the results will most likely be known in 8.8 tho (SS: later, Storm stated that it takes roughly a month to collect the date, it’s therefore logical to assume that the British arty will come within the month)
  开发人员还无法决定8.7什么时候才会更新,根据判断会在1个月之内到来
 楼主| 发表于 2013-6-20 22:17:00 | 显示全部楼层
  - the average battle duration is cca 7 minutes and it practically hasn’t changed since the game came out
  每场战斗平均耗时7分钟,这是自游戏出来起就未曾改变过的。
  - developers are considering the implementation of T58 (T57 Heavy with a 155mm gun) – not as a CW reward vehicle, but apparently as a regular one – but SerB states that it’s hard to balance (as in, overpowered)
  开发人员在考虑加入T58(T57重坦配备155mm炮),不是领土战奖励,而是普通车,但是SerB认为太难平衡这台车了(逆天)
  - shell ejector animation might be added, “when it’s done it’s done”
  也许会加入弹壳退弹效果
  - Q: “I went thru the thread, not enough concrete answers, just ridicule…” A: “I went thru the thread, not enough concrete questions. How terrible…”
  我看遍了论坛,没一个像样的答案,搞什么飞机啊?
  ——我看遍了论坛,没一个像样的问题,搞什么飞机啊?
  - SerB explains his attitude towards forum whiners: out of all the active players (those who play once per month), only 1/10000 are whiners, who try to pretend to be the “voice of the nation”. SerB finds that amusing.
  SerB解释为什么他那么叽歪:在所有不活跃的玩家里,只有极少数是喷子,而他们还把自己当成是“玩家的代表”,实在太好笑了
  - Westfield map was changed (SS: not sure I know how exactly, something about the sloped access from the village near the bridge towards the left base being removed), it was intentional
  韦斯菲尔德这个地图被修改了(SS:不确定我理解是正确的,桥附近的村庄通往左边基地的斜坡移除了)
  - the game is changed in big patches (rather then series of small minipatches), because: “That’s the general speed of development. The project is complicated, any changes must be accompanied by serious program testing. That’s not possible when doing frequent minipatches.”
  游戏机制基本上只有在大更新才会改变,这是开发的基本速度,这东西特别复杂,一定要经过好几次测试,所以我们尽量不在小更新版本时加入
  - it’s possible the possibility to sell Superpershing for gold will come even after 8.7 – it’s necessery to implement the mechanism for that first. “It’s not a complicated mechanism, but as this matter concerns money, it will have to be tested thoroughly.”
  有可能超潘会在8.7继续出售 。这虽然不是什么复杂的东西,但这关系到软妹币,就必须搞好来
 楼主| 发表于 2013-6-20 22:18:31 | 显示全部楼层
  - SerB on arty: “It was created to limit the heavies and especially heavily armored tank destroyers. The changes were designed to reduce arty effectivity against fast vehicles, while keeping the “heavy tank killer” function.”
  SerB对于火炮:火炮是用来压制重型战车用的,他的改变只影响了火炮打击快车的效率,这不代表他就不是“重坦杀手”(简单来说SERB认为火炮的改动只是让其更确切的,更极端的扮演坦克中的狙击手这个角色,但火炮依然是重坦杀手。)
  - SerB doesn’t think the shell distribution within the aim circle will change further
  SerB说不会再对炮弹弹道散布机制动手脚了。
  - current maps being developed are mostly based on exotic regions, so that Clanwars maps can use those. Future maps will be more traditional, such as a “USSR city in winter” (this is an example)
  目前开发的地图多数都是地方特色比较浓的,所以领土战能使用这些地图,之后的地图会比较传统,比如苏联的冬天地图神马的,只是打个比方
  - there are still issues with making the friendlist and ignorelist longer, when it comes to easy ignorelist cleaning, the developers are waiting for the new reworked chat, they don’t want any temporary solutions
  好友列表和黑名单的问题还是没解决,开发人员想要一次找个好的方法彻底解决,而不是先凑合着用
  - 0.8.6 contains no “hidden” changes in engine fire mechanism
  8.6不会修改灭火机制
  - SerB states that FCM50t is doing fine in 0.8.6, players just need to play it properly – as a medium, not as a heavy, it’s sort of “anti-Superpershing”
  SerB说FCM50t(法国八级金币重坦)在8.6妥妥的,玩家只需要好好玩,当做中坦而不是重坦,这车和超潘是相对应的2个奇葩。yooooo~
  - there will be no “spring” special camo implemented
  不会加入新的春天系列涂装
  - there will be no “art of war” competition for arty, because the devs want to nerf it, not make players play it more
  不会有火炮的更好操作方式改动的,因为开发人员需要的是更加削弱,而不是让玩家一窝蜂跑去玩
  - it’s unlikely that second German TD line will come in upcoming patches, but it will most likely come before the Chinese arty
  下一次的更新应该不会加入德系第二条TD线,但是会在中系火炮之后加入。
 楼主| 发表于 2013-6-20 22:19:40 | 显示全部楼层
  - MM mechanism itself did not change in 0.8.6
  8.6没改变分房机制
  - the exact percentual effect of the camo net will not be disclosed (it’s not confirmed 0.8.6 camo net gives a 25 percent bonus)
  伪装网的隐蔽效果不会透露(没有证实8.6提供的25%加成数据)
  - Storm is working on new camo system description article
  storm在针对新的隐蔽系统幸苦码字作解释ing
  - whether your ammorack is full of shells or not (whether you loaded all the shells) has no effect on tank characteristics (doesn’t limit movement like the weight does). This is intentional, so that people wouldn’t go into battle with only a few shells and then screw their team by running around with no ammo
  不管你带了多少炮弹,都不会影响车身重量
  - it’s possible that one of the upcoming patches will contain something to improve the account security (no details yet)
  会在将来加入一些帐号保护相关的东西的。
  - worldoftanks.ru portal is visited by less than 1 percent of active players
  只有不到1%的俄服玩家会上俄服坦克论坛。
  - the gold consumables for 1/2 price can also an experiment (SS: which probably means that if it is successful enough, it will stay)
  金币给养半价只是WG方面圈钱试水的动作(SS: 如果效果不错可能会保留半价)(往期Q&A说了8.6这个版本金币给养半价,不过会在8.7改回来。)
  - functions inspired by some mods will continue to be added, if the mods don’t break the game that is
  某些受mod启发的而出现的相关功能如果不违反游戏平衡就会加入(不清楚是官方加入或仅仅只是“允许”)
  - further tier9/10 arty nerfs? “If necessery. We decide, what is necessery.”
  是否会进一步的对9-10级火炮的隐蔽削弱?如果是必要的。将由我们决定,什么是必要的。“
 楼主| 发表于 2013-6-20 22:20:58 | 显示全部楼层
  - devs don’t consider the French premium arty (LeFH) to be directly nerfed, it won’t be possible to sell it for gold – as for mechanism changes (such as accuracy for arties, or the lower 105mm HEAT penetration), those affect more vehicles than just the LeFH, that’s why they are not considered direct nerfs
  开发人员不认为金币法系火炮LeFH 105被直接削弱了,所以不能用金币价卖出,当机制改变时,不只是影响到LeFH 105,所以不算是LeFH 105的削弱(说的是法国4级切糕火炮)
  - Storm states that the sounds of impact were even more “bland” in real life, it’s not like the tank was supposed to “ring” like a bell
  storm说炮弹击中的声音在现实中更平静,不会像铃铛那样有持续的声音
  - the mechanism of bush camo was not changed from 0.8.5
  草丛机制没有改变(之前说会减弱树林以及草丛隐蔽效果300% 然后测试的时候实际说削了20%现在说没变。)
  - no rebalances of light tanks (in connection with the new tier 9/10 arties) are planned
  轻坦没因为9、10级火炮而有平衡计划
  - the E-100 turret moving, that was deemed “too much” earlier will be eventually revisited, but it has very, very low priority
  E-100的炮塔改动,被认为有些过了,所以改动方案回炉了,不过这并不是什么很重要的事情,因为它的优先级,重要程度非常之低。
  - in 0.8.6, second ricochet of a shell is still impossible
  在8.6,二次跳弹依然是不可能的
  - the developers are tracking the effect of various game changes on the amount of people buying gold
  开发人员的确有调查注意游戏变动时购买金币的人数
  - apparently, there was a second Superpershing historical variant, but the developers decided to implement the one, which they had more data on
  其实超潘有另一个衍生型号,但是开发人员决定只加入比较多资料的那台
 楼主| 发表于 2013-6-20 22:22:31 | 显示全部楼层
  - the loader perk Adrenaline Rush 10 percent HP threshold won’t be increased
  装填手的技能“破釜沉舟” 的10%血量触发前提不会改动的
  - according to SerB, the fact that the tank disappears one second after it is lit up can happen, it’s neither a bug, nor a change in 0.8.6
  SerB说战车被点亮之后1秒就灭灯也是有可能发生的,这不是bug也不是8.6的更动
  - the “tasks” on test server (SS: you know, the thing where you did recieve ridiculously high rewards for god knows what) was just an experiment
  在测试服上的“任务”机制目前还只是测试中,(SS:鬼知道他会给你所做的事情而对应给什么高得离谱的报酬,不要指望太多。)
  - apparently, voting (about WG matters) in the game won’t be implemented
  不会再游戏里加入投票决定WG事务
  - the ability to freeze accounts (including the run of premium account, “vacation mode”) will not be available anytime soon – and if it comes in the future, it will be very limited. Freezing only the premium time without freezing the account itself is not even considered
  账户冻结是不可能的,就算会加入也是有很大限制的,话说冻结以决定何时使用高级账号,那样你想都别想。
  - currently, multi-level water (SS: as in, lakes at various heights, cascades etc.) is technically possible, but it won’t come soon
  目前,多层次的水,在技术上是可行的,但它不会很快到来。(SS:不同高度的湖泊,瀑布等。)
  - Black Prince armor wasn’t changed in 0.8.6
  玛蒂尔达黑亲王的装甲在8.6没有变。
  - Storm states that when it comes to vehicle balance and gameplay, the “rock-paper-scissors” principle still remains, just that there are two triangles now (HT-MT-TD and HT-arty-LT) and some of the vehicles are not as firmly belonging to one group as two years before
  Storm说关于游戏里各车辆的平衡还是有受到“一物克一物”影响,只是现在是有两个圈子,重坦-中坦-TD和重坦-火炮-轻坦,而且有些车并不像之前那样的遵循车种职能了(点歪了科技树系列,你快告诉我福三刀那货不是防守用的TD车辆!)
 楼主| 发表于 2013-6-20 22:23:59 | 显示全部楼层
  - the “sell this tank for gold” function will be available only in very limited cases when the vehicle characteristics will change significantly, definitely not a standard option
  以金币原价卖出战车只会在某些特定情况下,当该车的性能被大幅度削弱时,但这也不是开发人员想的啊。。
  - the top Conqueror turret is balanced as it is apparently (SS: a player was complaining that it is actually worse than the stock turret in some aspects, SerB stated that one has to take into account the armor slope and the fact it can carry a more powerful gun)
  征服者的顶级炮塔是平衡的(SS:玩家抗议比白板炮塔还差,SerB说必须将倾斜考虑在内,而且他能配备大火力主炮)
  - Soviet D-5T-85BM has 10 ROF on T-34/85, 11,11 ROF on T-43 and 10,53 ROF on T-44, apparently this is intentional
  苏系D-5T-85BM的射速在T34-85上是10,在T-43上是11.11,在T-44是10.53,这是故意的。
  - “expert” medals (SS: not sure how they are called in english, master?) do not take premium tanks into account, because some premium tanks are practically impossible to meet in randoms
  坦克克星勋章是不包括金币车的,因为有些金币车你几乎一辈子也遇不到。(事实上也是这样。)
  - the 0.8.6 premium shells for the Konisch gun were “sold” automatically during the patch implementation, because the developers wanted to nerf them, added them to the automatic sell list and in the end didn’t nerf them after all
  在8.6,konisch跑的金币弹会自动被卖出 (好像是SB炮,咱也不确定)
  - open-topped vehicles have better viewrange than other vehicles of their class (!)
  敞篷车要比同类型的车视野好的多,(尼玛这是什么设定? 263和GWE相比。)
  - some idiot made a video with him using illegal mods and posted it in the developer thread. Made SerB happy,apparently
  有个用非法mod的脑残做了个游戏短片,然后发到官方论坛去,SerB很开心
  - SerB states that as far as he knows, the side mesh screens on Panzer IV Schmalturm do not work as spaced armor, it’s possible they will be added, when all the models will are reworked
  据SerB所知道的,豹头四号的侧面不当做间隙装甲计算,当所有建模重制之后他们或许会加入(嘛,唱得好。)
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