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Well, I think it’s no secret that 0.8.6 for RU server is coming this Tuesday. For EU it should be either Wednesday or Thursday (Thursday more likely).
俄服周二更新已经不是秘密了,欧服不是周三就是周四更新,更可能是周四
- additional info about the “Israeli” IS-3: it was used as tractor basically, it had modified engine and transmission, using the parts from T-54/55 and new cooling systems, apparently it used the original gun too, therefore it is fit to be a premium vehicle
以色列版的IS3的额外信息:它基本上就是个拖拉机(拖运一些物品),修改了发动机和变速箱,使用T54/55的部分零件和新的冷却系统,显然使用的也是原装火炮,因此作为金币车很合适。
- the T-35 premium tank won’t have the historical crew (of 11 tankists), SerB thinks it’s not necessery
T35金币坦克不会有历史上的成员数(11个人啊),Serb认为没那个必要
- SerB states that the developers don’t deal with fixed battles and they don’t care, how many “reputation” do such posts have (SS: to explain, apparently there is a scandal on RU server, that the “random” competition prizes were being split between prominent members of several clans, leading a lot of people to the conclusion that these clanners fixed battles in order to get their hands on the prizes. And yes, this happened on EU server too in the past, I remember one case where such “teams” were stripped of their winnings and banned)
Serb说开发人员不会处理那些作假的比赛并且他们对这些事情不感兴趣,什么信誉之类的,可以当饭吃吗。(SS说了,在俄服有一些龌蹉的事,几个战队私下里决定了比赛的结果,奖品早已被分好了,一些很有名气的玩家得到了不少东西,这类事件欧服也发生过,不过那个组被禁止参赛,奖金也没收了)
- normalization doesn’t apply on track hits
转正效应不会发生在履带身上。
- the shell trajectory after armor penetration is not influenced by normalisation (SS: IIRC, normalisation is just a number, the actual shell trajectory is not changed by it)
击穿装甲后,炮弹的弹道不会受到转正效应的影响
- normalisation is not applied twice, when the shell goes thru a spaced armor and the main armor after that
击中间隙装甲和主装甲后,不会发生二次转正。
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