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30号你问我答 SerB给9级车装双D-25T炮

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发表于 2013-5-30 13:42:53 | 显示全部楼层 |阅读模式
  - the reason why the new XL spall liner will be changed from large to XL only after it gets removed from a tank and put to your depot is that the XL one will be heavier and under certain circumstances (stock tank for example), by leaving it on the vehicle it could actually overload the suspension (eg. the vehicle weight would be bigger than suspension allowance)

  新版本里,大号内衬变成超大号,要先卸载到你的仓库里,然后再换到你的车辆上的原因是:如果直接留在这个车上,一些情形下会促使车辆超重(比如一些白板车)

  - spall liner will be removed from tanks even if the suspension has enough capacity to allow it

  新版本会移除内衬,就算你的履带载重足够也会那样做

  - all the tanks of all the nations have the same shell distribution within the aim circle (SS: well, apart from arties in 0.8.6 that is)

  所有国家的坦克弹道分布都一样

  - France has a superheavy tank candidate, China doesn't

  F系有一个超重型坦克,C系没

  - French "monster" tanksla TOG II will be implemented (SS: Char FCM etc.)

  “类似于TOGⅡ的坦克将会加入游戏中?”

  - SerB sees the possibility of tanks with twin-linked D-25T on tier 9 - as for the issue that the pen is too low for such a tier, he states it's possible for such a tank to fire HE, or to fight medium tanks

  SerB幻想给九级坦克安装双D-25T炮,就算穿深不够,你也可以用HE,或者打打中型也不错

  - the MTLS tankette twin-linked 37mm doesn't work with a twin-linked gun mechanism in game, it simply acts as a single gun firing very fast, in the case of autocannons it doesn't matter according to SerB, but two big guns would have to work differently

  MTLS不是双管炮机制,它就是单纯的射速快,这种方式不会有什么问题的,但是两个炮的口径变大之后那就会不同了

  - the twin-linked guns are just an option at this point, there is no guarantee such tanks will come, the main issue is to develop the recoil mechanism, how the guns will fire (one at a time?) etc.

  双管炮是一个美好的想法,并不会真的能实现,主要问题多多,反冲机制、如何开火射击等等。

  - additional equipment and consumables? "If there is such a thing planned, I will tell you"

  增加配件和补给栏,暂时没有

  - the 0.8.6 shell velocity nerf doesn't mean the range will be nerfed too, devs will simply change the gravity acceleration

  8.6炮弹速度减弱不意味着射程也减少,开发组会改变重力系数,来和之前保持一致

 楼主| 发表于 2013-5-30 13:43:02 | 显示全部楼层
 - crew skills for gold won't come

  车组成员技能不会用金币来购买的

  - te sts will show, whether the E-25 will be on tier 7 or 6

  测试服会告诉你E25是6级或者7级车的

  - 0.8.6 te st will last at least a few weeks

  8.6测试最少也要持续几周的。

  - balance weight of vehicle doesn't depend on its configuration (stock/elite)

  分房权重和车辆的配置无关

  - apparently, there are some references to GAZ-74b in the game files. According to SerB, it's a Soviet self-propelled gun (tank destroyer), basically not yet implemented, a predecessor (first version) of SU-85B, its model was not yet implemented

  很明显,一些证据显示GAZ-74b出现在游戏文件中,SerB说,它是苏联 时期的SPG(TD),基本上不会引入,它是SU-85B的前身,模型尚未自作。

  - the tank damage model (client-side physics) will possibly include equipment such as boxes, machineguns or logs getting ripped off by enemy fire from the tank, devs are working on that

  坦克伤害模块可能包括外置的工具箱、机枪、木头等被炸飞的效果,开发组在进行制作这些东西当中

  - Q: "Will we see realistic simulated environment like destructible bridges?" A: "Yea, how about a 25kg heavy Wii joystick to simulate reloading the IS-2 shells?"

  问:“我们能看到像桥梁塌陷这样的拟真物理特效吗”

  答:“是的,那再好不过了,要不再给你来个25公斤重的任天堂游戏手柄来模拟IS-2装弹效果如何啊?小盆友!!”

  - change of MM weight won't be displayed in official patchnotes

  车辆的分房变化不会写在官方补丁中的

  - Caernarvon won't recieve the Centurion 105mm, it would be too OP

  卡那封不会有百夫长的105炮,不然太厉害了。

  - the system for more reward for potential damage will be implemented

  潜在伤害以后会有奖励的

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