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29号Q&A STB-1俯角-10 英系萤火虫分支

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发表于 2013-12-3 14:51:01 | 显示全部楼层 |阅读模式
  Just so you know, apparently the STB-1 depression will be -10, not (historical) -6

  STB-1 俯角是 -10,而非历史上的-6

  - Storm states that there will not be one “super patch” with HD client. There will be series of patches with improvements and additions, which will eventually lead to the “HD client”. The “HD client” will also feature full multicore support.

  Storm 说高清客户端不是一个超大的补丁,它是一系列的改进和添加程序,从而形成高清客户端,并且全面支持多核

  - when hitting a breakable object, the penetration of AP and APCR shells will decrease by a fixed number, not by a percentage of its full penetration

  当击中易碎的物体时,AP和AP的穿深衰减将是一个定值,并非是按全部穿深的一个百分比来计算

  - captured German KV-1 (Pz.Kfpw.KV-1 756(r)) will be armed with the 75mm L/43 KwK 40 with the muzzle brake from the L/48 model

  缴获版德系KV1 装75mm L/43 KwK 40 ,与之的炮口制退器来自 L/48模型

  - angle of impact on a breakable object doesn’t influence the amount of penetration lost

  炮弹对易碎物体的击中角度不会影响到穿深数值的递减

  - while the turret flying off will be implemented, this feature will not influence TD’s and arty.

  炮塔飞天效果实施的时候,这个功能并不涉及到TD和火炮

  - Object 430 will apparently have the analogical elevation to T-64 (SS: -6/+14), SerB is satisfied with the result

  Object 430 的仰角和T-64 相似(SS: -6/+14),SerB 满意这样的结果

  - the turret ripped off by an explosion will be a material obje

  被爆炸撕裂的炮塔将是一个实体物体

  - cruise control in WoT (R and F keys) is made so that the speed is kept constant and engine horsepower is adjusted dynamically to keep it constant

  游戏里的巡航控制(R and F 键) 保持速度不变,同时发动机马力进行动态调整用来保持速度恒定的状态

  - not even WG staff (support) can change the results of a game already played (SS: by adding for example more credits)

  就算是WG的员工也不能更改已玩过的游戏结果,比如添加更多的银币。

  - it takes the matchmaker singular seconds to put a battle order together, these times however differ between peak times and mornings for example

  分房系统需要数秒时间来集结一场战斗,但在早晨和高峰段需要的时间不同

  - the amount of gold shells in tier 8-10 battles has not decreased/increased since the last time it was reported (some times after gold ammo for credits was introduced)

  自从开放银买金的一段时间之后,一直到现在,8-10 级房金币弹的使用数量并没有增加或减少

 楼主| 发表于 2013-12-3 14:52:05 | 显示全部楼层
  - using prem shells has no effect on what your MM will be (SS: yes, players are still asking that)

  使用金币弹并不会影响到你的分房

  - Q: “European 7/42 are noobs and Russians will destroy them if roaming is enabled, what will you do about it?” A: “Well, we’ll see how it goes”

  欧服的 7/42 玩家都是小学生,如果开启了跨服,那熊孩子们岂不是去欧服大杀四方,你们对此怎么做?“好的,我们将会关注事态的发展”

  - WG will not sell their technical drawings and documents of historical tanks

  WG 不会出售他们的技术图纸和历史车辆的资料

  - for now, no plans for 7/42 battles economy are planned

  暂时,不打算改变7/42模式的收益

  - it’s theoretically possible there was another turret for T-62A, a player linkedthis schematicfrom a Russian tank magazine

  理论上说62A是可能有另外一个炮塔的,一玩家从一个俄坦克杂志上找到的,连接如下this schematic

  - Japanese Chi-Ha is medium but Chinese Chi-Ha is a light tank in game, because it corresponds to their historical classifications by the respective armies: the Chinese considered it to be a light tank, the Japanese a medium tank

  在游戏里,R系的 Chi-Ha 是MT,C系的是LT,因为它们对应着各自军队对它们历史分类的划分,天朝认为是LT,鬼子认为是MT。

  And, answers by Storm:Storm的回答

  - it’s possible the Japanese map in 8.10 will NOT appear in 8.10 on RU/US/EU servers after all (will be “dumped” on Chinese server and for the Japanese), everything depends on player feedback (SS: read “Russian player feedback”)

  或许新地图不会在8.10出现在俄、美、欧(将“倾销”给国服和日服),一切都取决于玩家的反馈

  - after this Asian map, the new maps will be all city maps: Kharkov, Minsk, Konigsberg, they will apparently feature historical places

  在日本新图之后,随之而来的都将是城镇地图:哈尔科夫,明斯克,柯尼斯堡,它们都将是历史上真实的地理位置

  - Storm states that Zlobny “did everything normally”, “everyone else who remains” will deal with balancing now, later he states that he won’t comment on the entire situation, but he doesn’t have and never had anything against Zlobny

  Storm 说 Zlobny 做的每件事都合情合理,其它人仍然要把平衡工作进行下去,以后他不会再回答与此相关的问题,但他强调说,他从来没有反对过Zlobny 。

  - players are not happy about the fact one third of the new map will not be passable, Storm states this was done in order to put a big mountain there, that looks reall nice

  一些玩家对新图的3分之一不能进入表示愤慨,Storm解释说是为了把一座大山放到那,看起来蛮不错的。

  - it’s possible that KV-1S will simply become an alternative hull for the KV-1, KV-85/100/122 will stay on tier 6 with reduced mobility

  或许KV1s会成为KV1的替代车体, KV-85/100/122降低机动仍旧留在6级

  - T-62 will not be implemented, as it has a smoothbore gun

  T-62 不会加入游戏,因为它有个滑膛炮

 楼主| 发表于 2013-12-3 14:52:48 | 显示全部楼层
  - it’s possible arty low and mid tiers will be further buffed, hightier arties are fine according to Storm

  低、中级火炮或许会加强,较高级别的火炮表现不错

  - WG is also thinking about balancing TD’s by removing the TD class camo bonus altogether

  WG 有个搞笑的想法,为了平衡TD,想把所有TD的伪装加成去掉 (德系笑了,加不加、减不减、对我有个屁用)

  - the option to see the map before the 7/42 battle in advance will not come in 8.10

  7/42战斗之前可以看到地图的选项不会在8.10 出现了

  - no plans for IS-7 buff

  不打算加强小七

  - apparently, deformable objects and deformable ground will not be implemented for now (SS: as in, armor bending, craters after shells), it’s very very difficult to implement

  变形的物体和地形暂时不会实施,因为难度有点大

  - 7-8 new maps will be added to 7/42 (SS: in 8.10)

  在8.10,会有7-8个新图加入到7/42模式中

  - 7/42 MM will be fixed somehow (regarding better skill MM implementation)

  7/42 分房会在一定程度上修复

  - while the turret, that got ripped off by ammorack explosion will be material, its gun will remain non-material

  弹药架爆炸,炮塔被撕裂掉落将成为实质物体,但炮不是。

  - it’s not known when Japanese heavy tanks will come, it’s possible they will not come next year at all

  R系HT何时来临不得而知,可能明年也不会

  - after the Japanese tanks are out, Wargaming will take a long break in releasing new regular branches, apart from 2-3 premium/event tanks per patch. After this break, the British medium branch with Firefly might come, but this is not yet 100 percent sure

  在 R 系车辆出来后,WG要放个小长假,不会在像以前那样定期出新分支了(过节啊),但每个补丁还会有2-3个金币车或活动奖品车。过了这段休息期,英国萤火虫中坦分支或许会来到,但尚未百分百的确定。

  - for now, the “Alien” M6A2E1 will not get limited MM, as – strangely enough – it is doing fine in full MM only, it’s statistically around the middle of thanks of the same tier

  暂时, “Alien” M6A2E1不会有分房保护,因为有些奇怪,不仅分房不错,数据表现在同级别也是处于中等

  - for now, there are no plans for a tier 8 Japanese medium tank

  暂时,不打算出8级 R 系金币车

  - while the lag during the “tank destroyed” message was fixed, the “stutter” (small freeze) when a tank is lit up for the first time is not (this is connected to the loading of the new model to memory, this is not possible to fix by pre-caching, as weak computers don’t have enough memory for that)

  提示“车辆被击毁”时的卡顿现象被修复了,但点亮后的车辆有卡顿现在还没修复,这和玩家的电脑内存有关,性能差的电脑没有足够的内存可用

  - trees and grass will be optimized in the client

  树木和草 会被优化

 楼主| 发表于 2013-12-3 14:53:11 | 显示全部楼层
  - shadows will apparently not be optimized anymore: Storm stated that they did what they could, but shadows are problematic and requiring in any game

  阴影不会在优化了,Storm说他们做了他们所能做的,但阴影是个难题,在任何游戏里配置要求都高。

  - there is no plan to allow reconnecting to server into a battle after a disconnect

  手动断开链接后不允许重新链接

  - old render (standard graphics) will no longer be developed

  图像的标准模式不再开发了

  - it’s possible the T71 will recieve anoptional hull(SS: basially, there were two T71 proposals IIRC: the ingame T71 is a turret from proposal 1 and hull from proposal 2, an unhistorical mashup)

  或许 T71会有可选车体。SS:历史上有2个71,游戏里的71用的第一个炮塔和第二车体,不符合历史



  - Object 430 will have the same damage as T-62A (SS: yep, because it will have the same gun)

  Object 430和62A 伤害一样

  - developers thought about what to do with 6th Sense perk: Veider is for removing it altogether

  开发人员讨论过如何处理第六个感这个附加技能:其中Veider的想法是全部移除掉

  - apparently, visual camo net (SS: a tank with visible camo net covering it) will NOT be implemented

  披在车辆表面的伪装网不会实施了

  - Havok will feature visually nice destruction of objects, but all objects will have to be remade under it

  Havok 引擎将会带来更加直观、好看的摧毁物体,但所有的物体对象都要重做

  -x Xbo version alread has Havok

  Xbo版也已有了Havok

  - water will also recieve reflection optimizations

  水的反射效果也将被优化

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