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3号Q&A:法系二线重坦分支已准备就绪

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发表于 2013-10-3 20:03:16 | 显示全部楼层 |阅读模式
  - next CW update will apparently bring gold transactions log for clans
  - 下次的领土战更新将会带来工会的金币交易日志
  - according to Tanitha (SEA server), there will be a transfer possibility to SEA in the future
  - 根据Tanitha所说,以后或许可以转移到海服
  - the Chinese Type 34 with 57mm gun is not the Soviet T-34/57 exported to China, the Chinese mounted the gun themselves
  - 天朝34式上的57炮并不是苏联出口的T-34/57上的。而是天朝自己加装的
  - maps bigger than 1000x1000m are not made, because “a) it needs client optimization so that the majority of players could play them b) it needs somewhat different gameplay”
  - 大于1000*1000m的地图不会去做,因为一是需要客户端的优化能够让更多人去玩,二是也需要一些不同的玩法。
  - Standard (old) graphic will not be removed in 0.9.0 (SS: some guy feared they would be removed, Storm stated he doesn’t know of any such plans)
  - 在9.0,图像标准设置不会删除(SS:一些家伙担心它们会被删除掉,Storm说他根本就不知道这事)
  - Storm confirms that the “arty HE shell kills no more than half or 3/5 of your crew” rule applies only when the shell doesn’t penetrate
  - Storm确认"火炮HE弹至多只能杀死1/2或3/5的成员"规则只在未击穿情况下有效。
  - Jagdmaus is not planned for now
  - 猎鼠暂时不再计划中……
  - according to SerB, the best cooperation between WG and an archive/museum was with Saumur in France, Bovington is not bad either, but SerB states that since the WG EU office is in Paris, it was easier for geographic reasons
  根据SerB所说,WG和法国的索米尔博物馆之间的合作是最好的, 巴温顿也不差,不过SerB说因为WG 欧服办公部门在巴黎,容易办事也有地缘因素在里面。
  - SerB also stated that when looking for info on planes, the archives and museums were much more forthcoming because of the previous WoT communication, he also states that the bigger problem with collecting info is not money, but the fact some are classified
  SerB还说,在找寻一些有关飞机方面的资料时,由于之前已经有过坦克方面的交流合作,档案馆和博物馆更加热情。他也指出搜集资料信息最大的问题并不是钱,而是一些资料是保密的
  - SerB states that the windows in walls on teh Abbey map are not bugged, a guy was complaining that he shot thru the window but it registered like a hit on the wall, SerB replied that he most likely missed
  在小镇地图,一个家伙抱怨在墙上的窗口射击,但是显示打在了墙上,SerB说这不是bug,你可能是打飞了。
 楼主| 发表于 2013-10-3 20:05:07 | 显示全部楼层
  - SerB doesn’t consider 800×800 maps too small for tier 10 battles
  SerB不认为800×800的地图尺寸对于10房的战斗空间太小。
  - the option to disable maps you don’t want to play won’t be implemented for now
  暂时不会实施禁用你不想玩地图 的功能。
  - currently the camo system works fine according to SerB: “within its limits”
  SerB说现在的伪装系统工作良好,“一切尽在掌握中”
  - if you hit the tip (end) of the gun barrel, the gun won’t get damaged
  假如你击中了炮管的顶部或者底部,炮不会受到伤害。
  - the perk Deadeye has nothing to do with gun accuracy apparently: “There is no corellation between where the shell will go within the aim circle and the probability of a crit this perk”
  致命一击和炮的精度没有任何的关系:瞄准环内的炮弹散布范围和发生致命一击的概率没有任何的关联。
  - HE shell mechanism rework is not planned
  不计划重做HE弹机制
  - the Jagdpanzer IV size in game is correct and historical
  四歼的尺寸是正确的、符合历史的。
  - the arty hardcap is still active
  火炮数量限制仍旧存在
  - there have been no experiments with fixed amounts of classes in battles (SS: as in 4 meds, 4 heavies etc.), because “it’s considered not necessery”
  没有去实验战斗中固定的车型配置,比如4个中坦,4个重坦等等,因为不需要。
  - the type of shell fired mostly from vehicles is taken into account when considering buffs and nerfs, SerB confirms that the fact some tanks are competitive only with gold shells is taken into account when considering buffs/nerfs
  平衡车辆时,弹药的种类也会考虑的,而且有些坦克只会去考虑金币弹。
  - it was considered to nerf the Foch 155 and T1 Heavy gold shells, but this option was declined for “various reasons”
  曾经考虑过要削弱福三炮和T1重型的金币弹,但因为种种原因否决了。
 楼主| 发表于 2013-10-3 20:06:47 | 显示全部楼层
  - no global buff for vehicles relying on accuracy is planned
  不会全面加强那些靠精度混饭吃的车辆。
  - Storm doesn’t think that the gun accuracy buff led to some vehicles being seriously OP
  Storm 不认为精度的提升导致一些车过于强大。
  - accurate guns themselves won’t be recieving a buff (to differentiate them from less accurate guns)
  精度好的炮不会得到增强,用来区分那些精度低的炮。
  - the red line map edge barrier won’t be removed, Storm doesn’t like this solution (when arties are for example standing with the back to this arbitrary line and light tanks can’t circle around them), but they don’t consider any other solution viable. The El-Halluf type borders (where the map is bordered by sea/rocks) was not possible everywhere, as it wouldn’t look natural – a player suggested “quicksand” or terrain with 0 passability, SerB states it would look artificial
  地图边缘的红线不会删除,因为Storm不喜欢这样的主意,可是也没其它好的解决办法。
  - removing the arty hardcap would not improve the battle waiting times according to Storm
  去掉火炮数量限制不会提高加入战斗等待时间。
  - the separation of random and company/CW statistics has “normal” priority: “it’s done when it’s done”
  随机模式和联队/领土战模式的数据分开显示处在”普通优先级“位置?做好了,就会有的
  - spotting damage in player statistics will be implemented
  玩家统计数据中将会有点亮伤害
  - SerB states that the lowlevel light tank branches without high tier vehicles are not interesting for players, “we checked”
  SerB说,没有高级车的轻坦分支显得很无趣,我们调查过的
  - SerB states that when the optional hull modules are implemented, they will be tied to the suspension modules (as in, you unlock another suspension = you unlock hull), elite vehicles will remain elite even if new modules are implemented
  SerB说可选车体会和悬挂绑定,你研发履带,你同时也研发了车体。就算新零件的加入,原来是精英车辆的,还是。
  - T-34-2 has more shells of the same type than Type 59 despite being smaller, because “the internal space left was smaller” (SS: as in, the tank was more cramped)
  尽管 T-34-2比59式小,但同类型弹药却比59装的多,为什么呢,因为后者的内部空间余地小的多。
  - according to SerB and Veider, French tree second heavy branch is ready, but won’t be added now, because “there are other trees to have tanks added to them”
  根据SerB和Veider所说:法系二线重型分支已准备好,但不会现在就加入游戏,因为还有其它的国家车辆要加入。
  - historical Lorraine 40t with 100mm or 120mm guns planned? “We know nothing about that”
  历史上,洛林40t装有120或100炮的计划?我们一无所知
 楼主| 发表于 2013-10-3 20:08:58 | 显示全部楼层
  - there will be no hardcore mode: not so long ago, the developers tested it again and it’s unplayable
  不会有无限制模式:不久前开发人员测试过,根本无法玩
  - completely flat map is not planned
  不计划制作完全平坦的地图。
  - apparently, the sticking of the aim reticle to terrain feature won’t be fixed, as it is basically a feature of the engine (SS: at least that’s how I understand it)
  瞄准十字线插入物体里的特点不会修复,因为这是基于引擎的功能
  - Maus is doing fine statistically
  老鼠的统计数据不错
  - not all tanks with increased credit gain coefficient are premium vehicles
  增加银币系数的车辆并不都是金币车
  - roaming will come “when it’s done”, it’s possible (“will be considered”) that in connection with roaming there will be an option to permanently migrate for example to EU server
  跨服功能将会在“完成的那一天出现”,有可能与之出现的还会有永久迁移选项,比如到欧服*(哎呀嘛呀,如果……如果天朝59大军都跨服,那场面是相当的壮观……)
  - while its too early to tell anything about the roaming mechanism yet, it’s possible “crowds of noobs” will be prevented from using it by a winrate limit and by limiting the roaming to players, who haven’t been punished for spamming and profanity in chat (only recent punishments will be considered apparently)
  现在就谈论跨服还稍显早了些,有可能对于一些特定人群,比如挂机党、小学生会有胜率上的限制,还有那些由于吐槽、骂人之类被惩罚的玩家也会限制跨服(近期被惩罚的玩家)
  - when a premium tank gold price gets lowered, there will be no compensations to those who bought it for the old price
  当某台金币车价格下调时,那些之前买过的人不会给与补偿。
  - Q: “Will the Chieftain be implemented as tier 10 medium tank instead of FV4202?” A: “No, because in game terms, Chieftain is a heavy”
  酋长会替代FV4202作为10级中坦吗?不会的,从游戏角度上,它是重型。
  - it’s possible that when tank tipping over is implemented, the ramming mechanism will be changed too
  当坦克翻车实施后,或许碰撞机制也会改动
  - WG chose the E-100 chassis for tier 10 German TD WT E-100 and not the Waffenträger one, because “the light chassis cannot carry a gun heavy enough” (SS: bullshit, there were 128mm/150mm WT’s planned)
  WG为德系10级TD WT E100选择E100的底盘而不是Waffenträger ,原因是“轻底盘无法承受过重的主炮”
  - WT E-100 gun will have the same penetration as the E-100 one? “Tests will show” (SS: well, “some say” that currently the guns are identical on supertest)
  WT E-100炮的穿深将会是和E100一个样子?测试服见分晓。*(SS,好吧,有一些说法“现在的炮和测试服的一样”)
  - if you want to report someone for insulting nickname, use the ingame report for “profanity/insult” (SS: not sure how it is in english client, haven’t reported anyone in ages)
  如果你想举报一些侮辱人的昵称,可以用游戏中的“亵渎/侮辱”举报选项。
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