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发表于 2013-9-18 14:52:24
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- there will be further improvements made to the teamdamage punishment system
- 团队伤害惩罚系统以后会进一步改进。
- VK4502A depression will be changed “if needed”
- VK4502A俯角或许会改动。
- Q: “Developers, did you think about improving the minimap?” A: “No, we don’t have no brains at all, we don’t think about anything”
- 开发者,有考虑过改进一下小地图吗?不会的,我们没有大脑,不会思考,就是个工作机器。
- it’s possible the absolute numbers will return to the winrate statistics (like it was in 8.7)
-有可能会显示完整的胜率数据信息,就像8.7
- when you shoot a blue (teamkiller) teammember, that damage doesn’t count towards your damage done reward
- TK蓝名玩家所的的伤害,不计入你的输出。
- SerB on whiners: “I don’t give a damn about some individual hysterical players, beggars and idiots. Do not confuse those with regular players – unfortunately, small parts of those groups do intersect with one another”
- serb有关玩家的抱怨:我不在乎那些情绪激动的玩家,乞丐和白痴,也不会同他们和正常的玩家混淆一体-----不幸的是,一部分正常的玩家已经和他们同流合污啦。
- Q: “SerB, do you answer questions while suffering from hangovers?” A: “No, since I don’t suffer from hangovers. But the topic is, as I understand, close to you? :)”
- serb,你回答问题的时候是不是喝醉说胡话啊?不,我从不会醉。就这个问题来看,按我的理解,你这是找死的节奏啊。
- SerB on mods and cooperation with modders: “We and the modders generally differ in opinions – we don’t consider many of the mod functions to be necessery. Even further, we don’t want the interface to look like an Excel table. I for example do not use any mods. Accordingly, for those for whom the standard interface is not enough and have the need to have an “excel-like” interface we are going to introduce official mod support (including their certification)”
- SerB有关和插件制作者的合作:想法有些出入,他们觉得有必要的功能,我们觉得没必要,比如,我们不想让界面变得像“excel”表格那样。再比如我就不使用插件,不过对于玩家的个人喜好,我们会给他们准备官方插件站上的。
- there are Chinese arties available, the only tiers not decided yet are 9 and 10, they don’t have any specificity compared to current arties
- 天朝TD可以有,只是9级和10级尚未决定,它们和当前的火炮没啥区别,就是没有特点。
- average battle time has increased since the arty nerf, but not significantly
-自从火炮被砍后,场均战斗时间增加了,但不明显。
- WG will not disclose, how will they fight rigged company battles
-WG不会透露,他们是怎样对付那些操纵联队的方式
- more variety in destroyed tank models is planned, but that doesn’t mean they will have holes in it where they were hit, that would be technically difficult to do
- 更多的击毁模型在计划中,不过并不是说击中车辆就会出现弹孔,(从WG的)技术上来说有点难。
- the unlockable hull modules are not tied to historical battles
- 可研发车体零件不会加入到历史模式中
- WG is preparing improved WoT graphics, won’t be announced for now
- WG准备提升坦克世界的游戏图形质量啦,弹暂时不会公布的。(质量提升了,优化呢,莫非最低画质需要1000+rmb的显卡?)
- Munster doesn’t want to release RU251 info, so it’s not ready yet
-明斯特还不想公布ru251的信息,因此游戏中的车辆还没准备好。
- Soviet tank A-41 (improved T-34 program prototype) will possibly make it into the game as an optional hull for A-43
- 苏系的A 41或许会作为A 43的一个车体选项。
- unlockable hulls will most likely come next year, as the amount of modelling needed for that is huge
-明年或许会有可研发车体的加入,因为需要的模型数量实在太多了。
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