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9号你问我答:苏系第三条TD线与8.8消息

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发表于 2013-8-9 13:06:39 | 显示全部楼层 |阅读模式
  - confirmed: RU second medium branch will start from T-34 and end with T-54, Object 140 will be a tier 10, unlockable from T-54, Object 430 and the other T9 tank will come later

  -S系2线MT分支始于T-34,结束于 T-54,140工程将会是10级车,从T-54点亮,430工程和另外的9级车出现的会稍晚些。

  - penetration reduction with distance is set for each shell individually

  每种炮弹的穿深随着距离衰减程度都是单独设定的。

  - both shells for VK3601 Konisch gun are basically historically subcaliber SerB states that both have subcaliber normalisation, as far as he remembers

  VK3601锥形炮的2种炮弹都是以历史上的次口径弹为参照的,加入SerB没有老年痴呆的话,这2种弹药都有次口径弹的转正效应

  - the only shells with different ricochet angle are HEAT shells

  只有HEAT弹的跳弹角度不同。

  - SerB states that T-50 has scout MM, because it is a lot better than the Covenanter or the T-80, T-50 won’t get reduced MM

  SerB说T-50拥有侦察车的芬芳机制,因为它比盟约者又或是T-80强太多了,因此不会下调分房。

  - SerB states that the way to catch fire is the same for both diesel and gasoline gas tanks, because it was roughly like that in real life

  SerB说以柴油和汽油为动力的坦克,它们的起火方式是一样的,原因是现实中也是差不多。

  - WoT engine BigWorld will support active objects on maps (such as moving trains), but this will be done only in minimal amounts, for example trains would introduce another random element to the game and that’s not what the developers want

  WOT大世界物理引擎将会支持地图上的动态物体,如移动的火车,不过数量不能太多。比如火车的移动会引发另外的不确定因素到游戏中,这些是开发人员不想看到的。

  - the main features that are being worked on will be disclosed soon

  正在制作当中的主要功能会很快公布的

 楼主| 发表于 2013-8-9 13:08:59 | 显示全部楼层
  - SerB confirms that if WoT intensity is taken as a base, WoWp game intensity is (WoT intensity + 1) and WoWs intensity will be (WoT intensity – 1)

  SerB 说假如以WOT的游戏激烈程度为标准的话,那战机就比它高1个,战舰比它低一档

  - WG was the biggest Belarussian IT export firm for 2012

  在2012年,WG是白俄罗斯最大的IT出口公司

  - players being angry with T-50-2 removal? “How terrible…”

  玩家对于移除50-2 非常的生气?那太可怕了

  - GermanA7Vwon’t be implemented for now

  德过的A7V暂时不会加入到游戏中。[度娘]



  - SerB states that it’s technically not possible to completely eliminate all the arcade mode aim circle getting “stuck” somewhere: “Use the sniper mode”

  SerB从技术上来说也不太可能消除普通模式下瞄准环在一些地方卡住不动的问题,换成狙击模式就好了。

  - kill-per-battle statistic for tanks is being collected, but WG won’t disclose official numbers

  车辆单场击杀信息已经收集完毕,不过WG不会透露官方数字。

  - the mechanism where players (not tanks, but account) are able to select maps they don’t want to play was scrapped

  玩家能够选择屏蔽掉他们不想玩的地图----这样的游戏机制已经否决了。

 楼主| 发表于 2013-8-9 13:12:34 | 显示全部楼层
  -Object 103is not planned for forseeable future

  103工程不在计划中。



  - SerB states that while WG generally doesn’t disclose tank weakpoints, SU-100M1 has weakspots on the mantlet close to the gun (not the gun itself tho)

  SerB说WG基本上不会透露车辆的弱点, SU-100M1的弱点是在炮盾与主炮接触的部位。

  - currently, the crew model for the EU tree is that the nations can use only their tanks (for example Italians can use only Italian tanks), but this is not final, it will be sorted once the tree becomes actual. This model does NOT concern the other branches, eg. Soviet crews won’t be usable in German tanks etc.

  目前,欧洲联合线路的车组成员只能驾驶他们本国的车辆,比如意大利人只能驾驶意大利的坦克,不过这不是最终的方案,将会分类一次让科技树成型。这样的模式不适用其它的分支,比如毛子成员就不能开德国车辆

  - ingame mission (event) status (SS: as in “you have killed 15 tanks out of 30 needed for example) will be implemented, starting from 8.8

  8.8将会显示游戏内任务、活动完成的状态。比如你需要击毁30辆坦克,现在任务栏显示已经击毁了15辆。

  - SU-26 won’t be completely removed from the game (SS: player – “it’s so bad I can’t even watch it”)

  - SU-26不会从游戏内完全的删除

  - M6A2E1 is a promo tank, it doesn’t get the credit bonus like the regular premium tanks

  - M6A2E1是一台奖品车,它不会像普通金币车那样获得银币加成

  - there are many tanks left that will be introduced to WoT

  未来WOT还有很多的车辆加入其中

  - the M103 203mm frontal armor is the connection (weld) between armor plates, on other places the armor is thinner

  - the M103正面203mm的装甲指的的是装甲板之间的焊接处,其它部位相对要薄一些

  - in real life, tankers could load the tank with more shells than it was proscribed. WG tested this as a perk/skill, but unsuccessfuly (trouble with crew transfers)

  在现实中,坦克手能够装载弹药的数量比游戏中限定的要多的多。WG曾经测试过这一想法,把它用作额外的奖励/或技能,不过由于成员转换过于麻烦而放弃了。

  - spent shell ejection after Havok introduction might be implemented

  Havok引擎加入后,炮弹退壳的效果可以表现出来。

  - there is another tier 10 Soviet TD left to be implemented, but it won’t come anytime soon

  S系将会有另外一辆10级TD,但不会很快就出现。[这意味着S系3线TD吗?]

  - SerB states that the SU-100 122mm gun is more historical than the King Tiger’s 105mm, it won’t be removed

  - SerB怒吼:德粉们,SU-100 122mm炮比喵王的105mm炮更接近于历史,因此绝对不会删除。

 楼主| 发表于 2013-8-9 13:15:35 | 显示全部楼层
  - apparently the Waffentrager E-100 will have the same maximum speed as the current E-100, because the gearbox won’t change

  WaffentragerE-100极速和E100一样,因为它们的变速箱一样

  - “Gott mit Uns” German inscription won’t be added – first Storm said it’s because it was written on Waffen SS belt buckles, but when confronted with the fact it’s not true, he said it still doesn’t mean this will appear in game

  - “Gott mit Uns”德系标语不会加入到游戏中------------首先Storm说过它是标注在党、卫、军、腰带上的,不过事实并非那样,但Storm仍旧说不会出现在游戏中。

  - dynamic tank stats will be implemented eventually, but the German TD branch will be implemented sooner

  动态车辆数据信息最终会实施的,不过德系TD分支将会比它更早一些。

  - there will be some changes in Soviet branches, but Storm will not tell for now, same goes for how the German branches will look

  S系分支将会有一些变化,不过storm暂时不会透露太多,同样的德系分支也是。

  - Superpershing will be changed in 8.8 apparently

  超潘会在8.8有一些变化

  - there will be German rebalance in 8.8 too

  德系分支也会重新平衡【我猜应该是增强】

  - Tiger I will be changed in 8.8

  虎式在8.8将会变动

  - both Tigers will get maximum speed buff in 8.8

  虎王和虎式将会有极速上的提升

  - Storm states that the Object 140 will be different from T-62A

  - Storm指出140工程和T-62A将有所不同

  - the Japanese medium premium Chi-Nu Kai will be available for supertesters in 8.8 test

  本子的金币MT③式改将要出现在8.8的超测服

  - tier 9 rear-turret Object 430 tank is still being researched

  拥有后置炮塔的9级车430工程仍在磋商中……

  - T-34-3 will have the 122mm gun despite the fact it wasearlier rendered with a 100mm gun

  - T-34-3将会有122mm炮,尽管之前图片上的是100mm炮,仅此而已。



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