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楼主 |
发表于 2013-7-11 14:49:57
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Q&A:
- for now, there are no plans to introduce wheel-cum-track mechanism itself
- 目前,没有推出轮式车辆的打算
- there actually was a Soviet artillery vehicle with autoloader, it was a competitor to the Msta design, but it won’t be implemented to the game (SS: too new I believe)
- 苏联确实有装备自动输弹机的火炮,它由Msta的竞争对手设计,但它是不会被加入到游戏中的,洗洗睡。(SS:我想它太近代了)
- the historical documents about the MT-25 mentioned a mysterious 47mm gun. There is no such gun on the ingame MT-25, as SerB thinks it’d definitely a typo, the drawings clearly show (specify) a 45mm gun, Soviets didn’t have ny native 47mm guns and trophy 47mm guns were not available in sufficient amounts
- 历史资料提到MT-25有一门神秘的47mm炮。游戏中没有这门炮,SerB相信这是一个打印错误,图片中显示的是45mm炮,苏联也没有自产的47mm炮,47mm试制型的数量也不足(用来装备MT-25)。
- the problem with the wheeled vehicles in WoT was the turning mechanism. Developers were working on one Havok option apparently (“pushing” static objects namely trucks) and “accidentally” made a mechanism allowing the implementation of wheeled vehicles
- 关于WoT中的轮式车辆的传动系统。开发者在Havok物理引擎的选项上似乎("推"静态对象--即货车)"不小心"做了允许轮式车辆出现的机制。
- Q: “Mines, encounter the upper spawn is closer to the target base!” A: “How terrible…”
"湖边的角逐,夺旗战--上方出身的离旗点比下方近!" Serb:“爱玩玩,不玩滚”
- no plans to introduce consumables, that would increase crew gained XP (2x, 3x), but the developers are thinking of another, yet undisclosed, option
- 没有计划推出可以BUFF(2x,3x)车组经验的消耗品,但是开发人员正在考虑一个其他的,还未公开的消耗品。
- Havok will bring more features to the game than previously announced (SS: which was turrets getting ripped by explosions, parts of tanks flying off, realistic detracks, destructable objects and houses), SerB will even demonstrate, but later
- Havok物理引擎将来会带来更多的功能(SS:如之前提到过的:炮塔被炸飞,坦克的一部分被炸飞,履带轨迹,摧毁物体和房子),SerB以后会展示这些功能。
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