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28号你问我答 苏联2线8级MT Object416

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发表于 2013-6-28 14:43:50 | 显示全部楼层 |阅读模式
  - MM being bad (one team has heavies, the other arties of the same tier instead)? “How terrible…”

  毛子啊,分房越来越差了,一边全是HT,一边却是同级火炮,这游戏,能玩??? 请允许我做一个兵库北的表情

  - Q: “What are the specifics of the Chinese server?” A: “The Chinese players are less envious”

  毛子啊,天朝服玩家有何特点??? “恩,天朝玩家很好,不像你们这样喜欢嫉妒别人”(这是哪个位面的天朝?)

  - second French artillery branch is currently not planned

  啥,法国火炮2线? 别想了

  - after 0.8.6, the amount of battles played on arty vehicles dropped “several times”, “many” players sold their arties, so far, according to SerB the impact on arty is as planned

  8.6之后,很多人不怎么玩火炮了,很多人把火炮卖了,对此SerB的看法是:“计画通!!”

  - SerB states the new reward tanks are balanced correctly, despite the fact they will be issued to very good (clanwars) players, which kinda distorts the statistics

  SerB表示新的奖励坦克已近得到了完全的平衡呢,尽管他们只有超高校级的WOTER(还必须参加领土战)才能拥有——这样会对战绩产生一些歪曲

  - Sturmgeschütz E-75(based on Spielberger’s Special Panzer Variants) will not be implemented into the game, because there is no info on it

  什么,突击E-75? 别想了,我们没有这辆车的资料

  - while the module tier is just an arbitrary number, vehicle tier is not arbitrary, because it’s used when balancing the vehicles of the same tier

  零件等级仅仅只是一个数字,当然,车辆等级就不仅仅只是一个数字了,车辆等级在平衡车辆时很有用……

  - Japanese tree: “when it’s done it’s done”

  日系车? 会有的!

  - SerB on why the clay fences are not penetrable: “Imagine it like this: when the shell hits the fence, it will begin to turn over.”, it will be changed in the future (fences will be penetreable), but even in the future shooting thru obstacles will make the shells lose penetration, so SerB suggests using terrain to your advantage

  毛子,为什么炮弹无法穿透那些栅栏啊?? SerB“我说个场景,你感受一下:当炮弹打在栅栏上面时,他就会翻转。不过呢,在未来,一切将会改变,炮弹可以穿过栅栏,不过就算这样,穿过栅栏时,炮弹也要损失一部分穿深。所以,我的建议是:多多利用这些东西

 楼主| 发表于 2013-6-28 14:45:30 | 显示全部楼层
  - T58 is overpowered even for tier 10, there will be no “premium” tier 9 and 10′s

  恩,T58作为10级车登场的话,好像太过强力的样子了。 还有,没有9级10级金币坦克(当然,M60那种不属于金币坦克)

  - Object 140 is “completely possible” – this is how it looks:

  Obj140出现在游戏中是完全有可能的——如图所示



  SerB doesn’t want to create WG fake tanks apparently, even though he admits that the E50M is mostly a Wargaming invention, basedon real life designs and solutions

  SerB表示WG是不会制作YY车的,虽说E-50M是WG员工发明出来的,但也是基于现实设计和方案的

  - the lighting on the new Sacred Valley map doesn’t seem unnatural, according to SerB, the map was made according to photographic references – there is no such area in real life, but the architecture and elements are real

  神圣之谷这张地图中有闪电,这是很科学很自然的。据SerB说这张图是根据几张照片做出来的——-事实上,这张图是找不到原型的,但是里面的建筑和(朝鲜)元素是确实存在的

  - SerB states that the current increased amount of tank destroyers is fine, as both teams are balanced

  毛子,现在TD的数量越来越多了! SerB:恩,这很科学,你们这边TD多了,敌人TD也多了,总体还是平衡的

  - apparently (if I understand this correctly), Object 430U won’t be implemented for now (SS: will doublecheck)

  很明显,很明显,Obj430U(加厚装甲,装122的Object430)肯定不会有

  - Object 770 will not be implemented, as it would be balanced around tier 11-12 (SS: an experimental heavy tank from late 50′s, equipped with a modern 130mm M-65 gun, penetrating 280mm at 1000m), this is how it looks:

  Object770肯定不会有,别想了,这种应该是11-12级的车子弄出来,你让德棍怎么活???



  - Soviets won’t get 3 heavy branches anytime soon

  苏联HT3线? 做梦去吧

  - open topped vehicles won’t recieve a bonus for improved ventilation, this “bonus” is already included in their base stats

  敞篷车不享受通风加成,因为他们相当于自带通风

 楼主| 发表于 2013-6-28 14:46:56 | 显示全部楼层
  - tier 11 and higher vehicles won’t be implemented

  没有11级车,没有11级车

  - SerB states that while it was necessery to implement the IS-7 into the game, the game can very well do without the T58

  SerB表示:恩,IS-7出现在游戏中是必须的,但是呢,T58却是可有可无的”

  - gold shell hardcap per battle is not planned

  毛子不会限制玩家使用金币弹,也没这个计划

  - SerB on War Thunder garage battles: “Specifically in War Thunder, in our opinion, the garage battles were unsuccessful – it’s one of the serious project flaws”

  SerB对WT车库战的看法:‘嗯,WT的车库战呢,在我看来,是很失败的————这是一个瑕疵“

  - no plans to implement a “give yourself up” option into the game

  毛子不会在游戏中设置”自爆“”投降“这种选项

  - although all the guns try to immitate their real life performance when it comes to penetration, for many of them WG simply didn’t have data available

  虽然所有的坦克炮都尽可能的还原其史实穿深,但是呢,WG并没有足够的穿深数据

  - Storm states that putting more types of shells into one autoloader batch is not needed

  Storm觉得没必要让一个弹夹内装填不同种类的炮弹

  - it’s possible premium T8 tank with 200+ penetration will appear until the end of the year

  今年年底会有一辆200+穿深的金币车

  - for now, the fire extinguisher mechanism won’t be changed

  至少到目前为止,灭火机制不会变

  - Scout Panther is doing fine on tier 7

  作为一辆7级车,侦查豹很不错……

  新车介绍——————苏联MT2线8级车,OBject416

  PS:顺便给我之前的帖子打个广告……

  【幻想风靡】 有关苏联MT2线的猜测

  http://bbs.duowan.com/thread-30607549-1-1.html





 楼主| 发表于 2013-6-28 14:47:11 | 显示全部楼层
  历史参数

  Characteristics

  Crew: 4 (consider how small the tank is)

  车组成员:4

  Weight: 24 tons

  重量:24T

  Engine: 400hp V12 diesel

  发动机:400马力V12柴油机

  Power to weight ratio: 16,7 hp/t

  单位功率:16.7

  Maximum speed: 45 km/h

  急速:45

  Hull armor: 60mm/45mm/45mm

  车体装甲:60/45/45

  Turret armor: front 110mm (+110mm mantlet)

  炮塔:前部110MM+110MM炮盾

  Gun: 100mm L/58 M-63

  火炮:100L58 M-63

  Gun depression/elevation: -5/+30

  俯仰角:-5~30度

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