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30号你问我答 SerB嘲讽WT“拟真模式”

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发表于 2013-5-31 13:56:07 | 显示全部楼层 |阅读模式
  - there will be more Soviet tanks implemented in general

  热爱亲爹系的人们有福了,毛子打算把更多的亲爹系弄进游戏

  - the first game SerB ever played was "Skeet shooting" from 1974 on BESM-6

  你们知道么,SerB第一次玩游戏是1974年,用BESM-6玩打飞碟游戏

  如图,这就是BESM-6



  - eventually, shells will be able to penetrate a whole tank and damage targets behind it

  对了,炮弹有可能把车子打个对穿,然后摧毁后面的物体

  - Prokhorovka in game doesn't have to resemble the real Prokhorovka: "There are many Prokhorovkas in the world"

  普罗霍洛夫卡其实并没有完全还原历史————“嘛,在这丑陋有美丽的世界上,有很多个普罗霍洛夫卡”

  - SerB spends one hour or two per day on forums

  知道么,SerB这个大水B,每天要花1-2小时在论坛灌水

  - SerB answering, whether he saw the War Thunder tanks: "We've seen it. I'll see, what will exactly be in the game. And when."

  WT声称要出坦克模式,毛子,你怎么看??? “我们都看着呢,我很想知道它啥时候出来,是个啥样子——————正面上我啊“

  - historical battles won't come anytime soon

  历史模式? 等上一段时间吧

  - SerB on War Thunder: "We - unlike competition - actually heavily prefer cybersport, that's already a done decision. And 'historical battle mode' like the competition has - with MiG 15 over Stalingrad - doesn't make us happy in particular. To do this right is very difficult."

  毛子,你们对WT(飞机世界/战争雷霆)有何看法? ”我们,和我们的竞争者WT不同,我们的定位就是“优秀的电子竞技游戏”,这是我们的定位。像WT那种“还原历史的战斗模式”,感觉就像自由高达(其实是Mig-15啦)乱入到了斯大林格勒上空——这不会令我们高兴的————要把这一点做好很难的“

  - SerB on War Thunder realism: "The same damage system (as in WT) on tanks - so that a tank will be detracked and won't move for another half an hour? And if you get hit in the gun - that's it, you won't shoot until it is fixed on the base? No, we don't need such a mess. Very few people want it that way in fact - see how few players play the "realistic battles" in War Thunder."

  SerB,知道么,WT的真实性完爆你们,你怎么看? ”好吧,假如坦克模式也采用相同伤害模式的话……,要是你的履带断了,你就得站在原地待上半个小时哦。对了,假如你的火炮坏了,对不起,回基地修理去吧,否则你开不了炮。 不,我们可不想搞这些麻烦出来,只有几个抖M才喜欢这样的”真实“——看看有几个人玩WT的”完全拟真模式“吧

 楼主| 发表于 2013-5-31 13:56:33 | 显示全部楼层
  - SerB does drink tea and does smoke

  SerB又喝茶又抽烟

  - it's possible British arty will have HESH shells

  英国火炮可能有Hesh

  - various nations don't have to have similiar light tank branches

  每个国家的LT线各不相同

  - US full light tank line will most likely happen, Soviets don't have enough vehicles for a full line yet

  美系可能会有一条全是LT的分支线路,不过苏联不会,因为车不够

  - SerB expects that in 0.8.6 the scouts will remain roughly the same, arty will have more hard time hitting them, so their number might rise

  SerB认为8.6的侦察车和原来差不多,不过火炮更难砸中他它们,所以说,侦查车的数量可能上升

  - Q: "Is this your reaction to the fact that Gamebox is counter suing World of Tanks?"

  这就是你对GameBox反诉WOT这件事所作出的反应?



  A: "No comment :)"

  不予评论

  PS:此时此刻要用这张图



  - not all the maps that were developed made it to the game, some didn't pass the te♂sts

  不是所有的地图都能在游戏里出现的,有些没有通过测试

  - according to SerB, the map rotation works okay

  SerB说,地图选择系统很科学

  - the minor arty name changes (Object 212 to Object 212A) are apparently for historical reasons

  火炮名字出现了小变化(obj212变成Obj212A)——这是还原历史

  - in 0.8.6, arty shell trajectory will remain the same despite arty velocity nerfs

  8.6,所有火炮炮弹飞行速度全部降低,但是弹道不变

 楼主| 发表于 2013-5-31 13:57:13 | 显示全部楼层
  - it's possible, but not yet sure, that arty might be the top tank of the team

  有可能,仅仅只是可能,火炮也能当班长

  - there will be new soundtrack implemented into the game, but not many tracks

  毛子将会加入新履带音效,不过不是太多

  - British artillery is practically ready

  英国火炮已经基本完工了

  - Sexton I was delayed because the devs need to implement and balance the tier 10 arties first

  教堂司事之所以跳票了,是因为毛子觉得有必要先平衡10级火炮

  - T71 model fix doesn't have a priority atm

  毛子要修正T71的模型,不过优先度不是太高

  - special effects such as rain and snow will eventually come

  雨雪之类的特效会有的

  - press-accounts can choose which map they want to play, they can also disable maps from rotation

  特权账号可以自己选地图玩,而且也能Ban掉自己不喜欢的地图

  - various times of the day during battles will be implemented (SS: dusk, dawn, noon etc...), but they won't be tied to real time

  每张图都会有”黄昏“”白昼“ ”午夜'这些特效,不过和真实时间没有关联

  - there most likely won't be more maps for new players (tier 1-2), it would be too complicated for newbies

  对于新手而言,就那么几张地图,其他地图他们玩不来

  - arty shell velocity was nerfed, because the devs feel it's too easy to shoot moving and maneuvering targets

  火炮的炮弹速度变慢了,因为毛子觉得他们太容易打中移动靶了

  - the idea to reduce terrain passability when the tracks are damaged was never considered

  啥,你说履带变黄了就会降低履带适应性??————不可能,我们不可能把这个设定弄进游戏的……

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