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28日你问我答:战场新特效与手机版WOT

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发表于 2013-3-31 15:35:05 | 显示全部楼层 |阅读模式
  - there is a new Nvidia driver build released, it's being te♂sted for WoT stability
  现在有一个新的N卡驱动系统了,它可以检测WOT的稳定性
  - VK3601H won't be changed into a heavy in 8.5
  3601是不会在8.5变成HT的
  - te♂st server crews won't have multiple perks during te♂sts
  测试服中,车组成员不会有多技能的
  - free (undistributed) XP to crew XP transfer idea has been abandoned, because "it's not considered necessery"
  公共经验转车组经验的点子已经被毛子放弃了,因为毛子觉得没那个必要
  - armor buff? "If needed - and we decide what's needed"
  毛子,会不会有装甲方面的Buff??—“嘛,如果有必要的话——不过我们才是决定什么才是有必要的”
  - SerB regarding the "elite players": "The elite can consider themselves the elite as much as they want, we don't care"
  SerB对高玩的看法————”那些高玩一向自我感觉良好——不过,我们不在乎“
  - rain, storm, snowfall, fog, night battles will be implemented
  多种环境效果(比如下雪,雾雨,黑夜,风暴)都会加入到游戏中
  - Sexton stats (price etc.) are not yet completely decided
  “教堂司事”自信火炮的数据(比如价格什么的)都还没有完全设定完
  - Storm doesn't consider OpenGL to be interesting, WoWs won't support it
  Storm不认为那个什么“高性能图形算法行业标准很有意思,World Of XX系列游戏都不支持
  - World of Tanks Blitz and classic WoT are developed separately
  WOT:闪电战和WOT本体是两个独立开发的游戏
  - damaged suspension does not influence tank turning speed
  黄了的履带不会影响坦克的转速
  - the Chinese made aripoff copy of World of Tanks- SerB reacts: "Copyright and right to copy are written the same in Chinese"
  天朝搞了一个山寨版WOT——SerB回应道“嘛,要知道,在中国,”版权“和”复制的权利“写法相同”
  - ZIS-5 gun has different penetration on different tanks, because it's a different gun in each case
  Zis-5在不同的车子上穿深不同,因为这其实是不同的炮
  - KV-220 is named correctly according to WG (SS: some player suggests the correct name should be KV-220-2)
  WG觉得KV-220的命名没有错误(有些人认为这辆车应该是KV-220-2)
  - SerB states that the rumor about the special artyzoom mod showing the enemy arty position after one shot is just a rumor
  SerB声称“火炮的鹰眼模式能够在敌房火炮开火后看见对方火炮”这种说法纯属流言
  - the fact that the tank is turning its hull and its turret at the same time doesn't reduce the turret rotation speed
  事实上,坦克车体跟着炮塔转,并不能降低炮塔的转速(相对于车体而言的转速)
  - the camouflage mechanics changes will affect all classes, it's not tied to the fact that the heavies on tier 10 are hard to play
  隐蔽机制的改动会对所有的车型都生效———这个改动不是因为当下10级HT很难玩而设定的

 楼主| 发表于 2013-3-31 15:35:26 | 显示全部楼层
  - minefields in CW are ATM only in idea stage
  在领土战中出现雷区还只停留在设想阶段
  - improved garage tech filters will come most likely in autumn, the tank selection bar will be completely reworked
  改进之后的车库科技树过滤器会在秋天出现,同时呢,车辆选择面板也会重制的
  - Yuri Pasholok: the T-80 tier 4 light tank could have a Soviet 76mm gun
  据Yuri所说:4级的T-80会有苏联的76MM炮
  - tanks will not be transferrable for gold to another nation
  你不可能用金币让你的某辆战车转系
  - SerB states that the visibility duration (3-10 seconds) for a given tank aren't random, but rather cyclic. In other words, if two tanks light each other up simultaneously, it's possible that tank 1 will disappear for tank 2 sooner than tank 2 for tank 1
  SerB声称每辆坦克被点亮的持续时间(3-10秒)不是随机的,但也不是循环变化的,如果两辆车互相点亮对方,有可能出现一辆车已经灭点而另一辆还亮着的的情况
  - the gold consumable prices for credit will principially be calculated as 50g*400 (credits per gold) = 20000s, but this price is not guaranteed
  银币买金币补给的价格可能是50*400=20000,不过不保证一定是这个价
  - VK3601H is transferred to the heavy tank category because "it's needed"
  之所以要让3601变成HT是因为毛子觉得有这个必要
  - Q: "New German tanks carry Bundeswehr crosses, yet earlier you said it's technically impossible for a single nation to have two symbols, how is it then?" A: "It's the first step to archieve the goal of having all the tanks carry red stars"
  新的坦克会印上西德铁十字,但是,你们之前不是说一个系的坦克不可能有两个标志。 “嘛,这是我们实现目标的第一步,我们的目标是————让所有系的车子都印上苏联红星
  - more shell impact sounds (special sounds for impacts on tracks etc.) will be implemented
  游戏中会有新的炮弹音效(炮弹打在履带和车体的音效将会不同)
  - a player on RU server actually archieved 15 kills with a FV215b....
  俄服有玩家用Fv215B创造了15杀的纪录
  - South American desert map ("Mexico") was scrapped, didn't play well
  南美沙漠地图(墨西哥)的计划以及被毛子放弃了,这张图娱乐性不高
  -Overlord answers the questions in Russian regarding the World of Tanks Blitz (he became a producer-chief for the mobile division it seems):
  Overload回答了一些有关WOT:闪电战的问题(Overload现在成了WG负责移动设备游戏的负责人)
  - The requirements will be the Ipad 2,3,4, Iphone 4,5 (he's not sure about the 4), for Android port he says it's complicated, but it should work on Nexus 7 for example, it won't work on "budget smartphones" (as in, cheap), it apparently needs Tegra 3 SoC.
  支持游戏的设备有 Ipad2,3,4,Iphone4,5(不过Iphone4支不支持还不清楚),至于安卓系统他说这个情况比较复杂,不过应该能像在Nexus7那样运行,至于那些烂便宜的山寨机就不要想了。 玩这个游戏需要Terga3 SOC
  - the battles will be realtime 7v7
  战斗模式是7V7
  - turret control is still secret
  如何控制炮塔——这还是个秘密
  - account will be shared with WoT apparently
  你拿WOT的账号就能登录了

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